Changelog:
New ContentEach Library teleporter now have 2 exits. Thus, if one exit is blocked for any reason the next warrior going through will be able to get out at the second exit of the teleporters in the same area (It seems we Forgot this from an old Patch Note)More Reserves Slots have been unlocked based on your Warband Rank as follow:Rank 0 = stays at 3Rank 1 = increases from 3 to 4Rank 2 = increases from 3 to 4Rank 3 = increases from 4 to 5Rank 4 = increases from 4 to 5Rank 5 = increases from 4 to 6Rank 6 = increases from 5 to 6Rank 7 = increases from 5 to 7Rank 8 = increases from 5 to 7Rank 9 = increases from 6 to 8Rank 10 = increases from 6 to 8Failing a Climb will now provide a buff called “Known Path” increasing the chance of climbing at this spot by 10%. If the character moves, the buff is removed.Poison Wind Globadier now also have access to the following Skills:Warp PoisonNumbing PoisonPoison ExpertSwarmSmuggler now also have access to the following Skills:TacticianSniper ShotCombat ExpertiseFlawless PositioningAdded subtitles to introduction videoAdded virtual keyboard in "Big Picture" modeImplemented a new shop refresh cycle to prevent the list of items from laggingGeneral ChangesRNG: we made some small tweak to the algorithm in hope it’ll yield better resultsMutations for the Chaos Warbands are now gained at (this effect is retroactive):Rank 1Rank 4Rank 7Stun effects now properly remove all StancesSkills ChangesRiposte Stance: Now provides 2 Parry attempts for the Mastery VersionWhite Powder Trap: now useable only once per turnWyrdstone Lure: now useable only once per turnLiquid Courage: duration has been increased to 2 turnsThe following skills triggering on Wyrdstone Pick Up got their duration increased to 2 turns instead of 1:Warp Rage – Verminkin initial skillIn and Out – Smuggler trainable skillWarp Rush – Globadier trainable skillShadow Lord’s Touch – Mutant initial skillWarp Resonance – Eshin Sorcerer intial skillVeil of Corruption – Magister trainable spellRepentance – Sister initial skillCorrectionsFixed loading issues with some of the savegames created while in a missionFixed the Hideout Tutorials which were losing focus sometimesFixed an issue where a Warrior put out of action by a trap would spawn 2 loot bags instead of just oneFixed an issue with the shop buy/sell pop-up missing priceFixed collision issues with multiple buildings on procedural mapsFixed an issue where chest would open when a trap was placed close to themFixed an issue freezing the game when a Warrior was placing a trap after opening a chestFixed an issue where projectile were not visible while the Warrior was performing a throw actionFixed the issue with the Skaven throwing animationExtended some sequences to avoid the AI from skipping its attack animationsFixed multiple localization issues in different languages
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