Magicmaker v1.0.6

seeders: 2
leechers: 0
Added on February 11, 2015 by sl3yrin Games > PC
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Magicmaker v1.0.6 (Size: 194.27 MB)
 Magicmaker_v1.0.6_setup.exe194.27 MB

Description



THE ULTIMATE SPELLCRAFTING/WIZARD-SECURITY-GUARD ADVENTURE

Magicmaker is a spellcrafting-focused platformer dungeon-crawler where you can be the wizard you've always wanted to be!
Literally 2 Million Different Spells to Craft
Magicmaker is powered by an amazing Spellcrafting system that can make nearly anything. Have you ever wanted to shoot poisonous lightning lasers? Throw freezing fireballs? Build turrets that fire waves of miniature suns? Or summon hordes of adorable jelly minions? How about firing lasers that shoot exploding black holes that suck out your enemies' life force? You can totally do that in Magicmaker.
How Do I Make Exploding Laser Black Holes That Steal Souls?
Or any of that other sweet stuff?!

Its super easy.
During your adventure you'll find materials.
Each material has a specific effect, like lifesteal, bouncing off walls, or lighting stuff on fire.
Combine materials to make spells and robes!
40 different materials means there's all kinds of fun interactions and combinations to make.

What kind of wizard will you be? Probably a really cool one, I bet.
The Greatest Adventure of All: Steady Employment
Listen: you're unemployed, you're three months late with the 8999 magic-dollar rent on your wizard apartment, and your highest qualification is a certificate from a 3 week cheesemaking course. If you can't find a job soon, your landlord's gonna kick you out and you'll probably have to go live in a tree or something. But don't worry too much! The World of Magic presents all kinds of opportunities, as long as you're willing to journey to the local temp agency and take whatever career the job placement spell picks for you. And you lucky soul, the job placement spell has decided you'll make an excellent Security Guard!
"A Security Guard??"

That's right! A Security Guard for the illustrious Dörwall Community College, the preeminent wizarding school of the greater Dörwall metropolitan area! Now you can enjoy the many luxuries of employment, such as a magical adventures, the quiet disdain of your co-workers, and a semi-regular paycheck!
LOOK AT ALL THESE BULLETPOINTS
Ya'll love bulletpoints, don't ya? Well feast your eyes on these:
Spellcrafting System that can create over 2 million combinations! I know I said that earlier, but hot dang, that's a huge number.
Robecrafting System for passive effects! That's right, there's 2 million unique combinations here too.
Equip special artifacts with unique powers! Check out these totes ancient and mystical relics.
Total Wizard Customization! Just go ahead and customize the heck out of your wizard. Totally.
Randomly Generated Levels! I mean, this is an indie game in 2014. Isn't that kind of required now?
Charming, colorful paper-craftesque art! There are at least 6 different colors. I counted.


. . .

Okay, I lied. There's actually 2,193,360 different combinations.

FEATURES:Added controller sensitivity optionsGAMEPLAY CHANGES:Altered Magic Boomerang's spell behavior:On Spell: If the spell hits an enemy, a mana boomerang is launched towards the player. Catching it restores some of the cost of the spell. Design Context: Magic Boomerang? More like Magic BoomeRANGE. In a lot of situations, the interesting decisions involved in high-grade Magic Boomerang spells included "can I click on my target" and "how high can I set my monitor resolution". They bypassed a lot of important pacing systems (namely spell range) which resulted in them being "fun because powerful" and not "fun because interesting". We're not hating on spell-snipers here, though! We love Quicksilver Gear and Rock and if you want to hit from miles away you've still got options. This change was also to help out some underappreciated materials such as Philosopher Stone and Soul Contract. By giving a skill-based avenue to mitigating these costs, we hope to have opened up some exciting paths of spellcrafting.Rift Crystal robes are now capped at 50% dodge chance. On-hit effects are now triggered if you execute a target on spell hitBUG FIXES:Fixed issues with fullscreen on some machines Enemies now ignore New Game+ scaling in training courses Cauldrons in the Castle Zone now properly interact with Laser spells Spell recipes can now be deleted from mission select crafting menus Fixed an issue with spell icons not functioning properly in New Game+ mode Fixed an issue with the final boss dying before being encountered Fixed a rare situation where no leaf piles would spawn in the mission whose objective is to remove all leaf piles Level portals no longer get embedded in the environment Fixed an bug that caused erratic behavior in the tutorial during New Game+ Ninja Sword trail particles no longer persist longer than intended Secondary effects on spells are no longer editable on graphics settings that don't display them in the first place The New Game+ prompt should only show up once now Fixed an issue where super clever wizards were getting negative times on training courses



Instructions:
Download.
Open file.
Choose install location.
Install. (The installer closes by itself.)
Use shortcut on desktop to play

Do not forget to add an exception to your antivirus (if required)
Block all game executables in your firewall


Enjoy and Please Seed!!
If you like the game, support the developer, buy it!
http://store.steampowered.com/app/319250/
Source : small-games.info










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194.27 MB
seeders:2
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Magicmaker v1.0.6

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All Comments

I cant save any of my games, which was a huge dissapointment the first time btw xD, any idea how to solve this ?
Tried running the game as administrator?
Thanks, that helped.
Yeah solved OpenAL32.dll problem. First tried downloading dll manually to game folder, game opened but didnt work. Then tried carrying dll to system32, shouldve done the job but failed again.

TO SOLVE OpenAL32.dll, go to "_CommonRedist>OpenAL>2.0.7.0>oalinst". Easy as fuck isn't it?
Was about to post this, cheers for doing it for me