Lynda - Up and Running with Bodypaint in CINEMA 4D

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Added on April 6, 2015 by VIP-Naruin Other > Tutorials
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Lynda - Up and Running with Bodypaint in CINEMA 4D (Size: 1.01 GB)
 001 Welcome.mp410.1 MB
 002 What we are going to learn.mp43.51 MB
 003 What you should know before watching this course.mp41.8 MB
 004 Texture axis and texture coordinates.mp426.81 MB
 005 What is a UV map.mp426.79 MB
 006 How do we create UV maps.mp420.63 MB
 007 How do we edit UV maps.mp48 MB
 008 The UV coordinate system.mp411.48 MB
 009 What are UV islands.mp45.49 MB
 010 UV selection troubleshooting tips.mp410.16 MB
 011 Let`s just paint!.mp415.21 MB
 012 Using the Paint Setup Wizard.mp417.73 MB
 013 Creating 'paintable' materials.mp415.5 MB
 014 Working with layered files inside BodyPaint.mp417.92 MB
 015 Using brush presets to paint.mp422.11 MB
 016 Working with texture brushes.mp423.37 MB
 017 Understanding multichannel painting and how to use it.mp414.8 MB
 018 Understanding projection painting and how to use it.mp424.89 MB
 019 Managing your textures.mp48.57 MB
 020 BodyPaint Material Manager.mp48.57 MB
 021 Using the Texture Viewer.mp422.09 MB
 022 Using the RayBrush.mp410.78 MB
 023 Setting up the preferences.mp410.44 MB
 024 Move, Scale, and Rotate attributes for UV components.mp426.56 MB
 025 UV polygon selections.mp412.01 MB
 026 The selection island shortcut.mp42.05 MB
 027 The UV unwrapping process.mp48.19 MB
 028 Unwrapping a cube.mp415.54 MB
 029 Unwrapping a rounded cube.mp419.53 MB
 030 Unwrapping a sphere.mp423.43 MB

Description

Subject:
3D + Animation
Software:
CINEMA 4D
Author:
Thanassis Pozantzis


4h 43m Intermediate Apr 02, 2015

BodyPaint is a subset of tools and layouts inside CINEMA 4D that allow artists to paint and texture their 3D models. These tutorials aim to teach CINEMA 4D users how to use BodyPaint to enhance your 3D pipeline.

Author Thanassis Pozantzis covers a wide set of techniques, from material projections and generating UV maps to UV unwrapping, both for hard surface models (such as packaging and mechanical objects) to organic models (including humans, monsters, and animals). Start here to learn how to incorporate BodyPaint into your production workflow.
Topics include:

Everything you need to know about material projections
Creating and editing UV maps
Simple 3D painting
Working with texture brushes
Setting up a project in the BodyPaint interface
Unwrapping UVs, from cubes to bananas
Hard-surface model unwrapping
Organic model unwrapping

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Lynda - Up and Running with Bodypaint in CINEMA 4D