Lynda Unity 4.3 Essential Training

seeders: 11
leechers: 3
Added on March 12, 2014 by elredyin Other > Tutorials
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Lynda Unity 4.3 Essential Training (Size: 1.22 GB)
 01_01-Welcome.mp46.16 MB
 01_02-What you should know before watching this course.mp41.77 MB
 01_03-Using the exercise files.mp43.24 MB
 02_01-Designing the game.mp46.08 MB
 02_02-Setting the project.mp46.09 MB
 02_03-Exploring the Hierarchy, Scene, and Inspector windows.mp49.95 MB
 02_04-Creating and transforming objects.mp414.66 MB
 03_01-Organizing the Assets window.mp44.54 MB
 03_02-Exporting objects from 3D modeling programs.mp418.41 MB
 03_03-Importing and configuring models and textures.mp48.26 MB
 03_04-Setting properties for models and textures in the Inspector.mp48.38 MB
 04_01-Introducing the game environment.mp49.59 MB
 04_02-Placing the player controller.mp410.62 MB
 04_03-Publishing project settings.mp49.58 MB
 04_04-Adding sky and fog.mp416.43 MB
 04_05-Fine-tuning the First Person Controller.mp414.27 MB
 05_01-Creating the terrain geometry.mp47.56 MB
 05_02-Forming the topography.mp430.46 MB
 05_03-Painting the terrain textures.mp415.84 MB
 05_04-Painting trees and forests.mp433.35 MB
 05_05-Painting grass, shrubs, and 3D geometry.mp443.44 MB
 05_06-Painting detail meshes.mp439.54 MB
 05_07-Adjusting terrain settings.mp434.13 MB
 06_01-Creating materials and assigning shaders.mp420 MB
 06_02-Handling multiple materials.mp420.13 MB
 06_03-Adding textures to a material.mp410.03 MB
 06_04-Manipulating textures.mp411.23 MB
 06_05-Adding reflections to materials.mp435.81 MB
 06_06-Creating lit materials.mp413.87 MB
 07_01-Creating GameObjects.mp48.4 MB
 07_02-Understanding components.mp426.83 MB
 07_03-Using colliders for barriers.mp428.42 MB
 07_04-Using colliders for triggers.mp431.61 MB
 07_05-Exploring physics.mp421.85 MB
 07_06-Working with Physic materials.mp414.61 MB
 07_07-Adding joints to rigid bodies.mp425.94 MB
 08_01-Setting up prefabs for animation and batching.mp411.62 MB
 08_02-Animating an object.mp415.26 MB
 08_03-Adjusting timing in an animation.mp46.58 MB
 08_04-Animating transparency and lights.mp411.27 MB
 09_01-Importing skinned meshes.mp412.16 MB
 09_02-Separating animations into clips and states.mp45.49 MB
 09_03-Creating transitions between states.mp47.73 MB
 10_01-Customizing ambient light.mp45.69 MB
 10_02-Creating the sun using a directional light.mp426.16 MB
 10_03-Using layers and tags for lighting.mp49.69 MB
 10_04-Adding spot and point lights.mp411.04 MB
 10_05-Using point lights for fill.mp419.95 MB
 10_06-Adding and fine-tuning shadows.mp421.2 MB
 10_07-Creating lighting effects with cookies.mp49.75 MB
 11_01-Adding scripts to GameObjects.mp45.22 MB
 11_02-Using correct script syntax.mp412.82 MB
 12_01-Setting up a 2D project.mp46.31 MB
 12_02-Importing sprites.mp44.51 MB
 12_03-Slicing in the Sprite Editor.mp45.23 MB
 12_04-Layering sprites and setting the sorting order.mp49.11 MB
 12_05-Creating 2D colliders.mp46.26 MB
 12_06-Adding 2D physics.mp44.51 MB
 12_07-Animating 2D elements.mp47.99 MB
 13_01-Creating light shafts and sunbeams.mp421.63 MB
 13_02-Using ambient occlusion to add gravity.mp420.78 MB
 13_03-Adding depth of field.mp438.24 MB
 13_04-Applying motion blur.mp426.01 MB
 13_05-Tuning color for mood.mp425.47 MB
 14_01-Exploring water effects.mp434.27 MB
 14_02-Working with wind zones.mp49.63 MB
 14_03-Using an audio source.mp47.57 MB
 14_04-Creating a sound zone.mp421.48 MB
 14_05-Triggering audio.mp411.95 MB
 14_06-Adding audio effects.mp414.45 MB
 14_07-Creating particle systems.mp45.97 MB
 14_08-Adjusting particle systems.mp441.51 MB
 15_01-Setting up occlusion culling.mp424 MB
 15_02-Enabling batching to reduce draw calls.mp415.65 MB
 15_03-Testing in the game window using statistics.mp416.25 MB
 15_04-Building a development build and debugging.mp427.02 MB
 15_05-Building the executable.mp425.25 MB
 16_01-Next steps.mp41.97 MB
 info.txt1.18 KB

Description




Description:
Interested in game making? Start in Unity—a game engine for mobile and desktop games and real-time simulations. Author

Adam Crespi shows how to create a complete game from start to finish, and introduces the basics of scripting and game functionality. First, learn how to import models and textures, organize your project and hierarchies, and add terrain, water, and foliage. Next, Adam explores how to use lighting to bring the game to life, and add rendering, particles, and interactivity. The end result is a sample game with a lush environment, fully animated characters, and some basic

Topics include:
Designing the game
Creating and transforming objects
Importing and configuring models and textures
Setting properties in the Inspector
Creating the terrain geometry
Building materials and adding shaders
Creating GameObjects
Exploring physics
Animating objects
Lighting the scene
Creating 2D game elements
Adding special effects

6h 49m Beginner Mar 10, 2014

No project files, Sorry

http://www.lynda.com/3D-Animation-Games-tutorials/Unity-43-Essential-Training/150613-2.html

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1.22 GB
seeders:11
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Lynda Unity 4.3 Essential Training

All Comments

Very useful, Thanks
thanks a lot!!!!!