LYNDA RENDERING FUNDAMENTALS WITH RHINO AND V RAY TUTORIAL-kEISO(Murlok)

seeders: 1
leechers: 2
Added on June 19, 2014 by Murlokin Applications
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LYNDA RENDERING FUNDAMENTALS WITH RHINO AND V RAY TUTORIAL-kEISO(Murlok) (Size: 779.67 MB)
 keiso_lrfwravr.r0847.68 MB
 keiso_lrfwravr.r0047.68 MB
 keiso_lrfwravr.r0147.68 MB
 keiso_lrfwravr.r0247.68 MB
 keiso_lrfwravr.r0347.68 MB
 keiso_lrfwravr.r0447.68 MB
 keiso_lrfwravr.r0547.68 MB
 keiso_lrfwravr.r0647.68 MB
 keiso_lrfwravr.r0747.68 MB
 keiso_lrfwravr.r1347.68 MB
 keiso_lrfwravr.r0947.68 MB
 keiso_lrfwravr.r1047.68 MB
 keiso_lrfwravr.r1147.68 MB
 keiso_lrfwravr.r1247.68 MB
 keiso_lrfwravr.r1447.68 MB
 keiso_lrfwravr.rar47.68 MB
 keiso_lrfwravr.r1516.71 MB
 keiso_lrfwravr.nfo26.55 KB
 keiso_lrfwravr.sfv493 bytes

Description

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■▄▄▓▄██▄▄▄▄▄■▀█░ ░■▀▀███ RELEASE ███▀▀■░ ░█▀■▄▄▄▄▄██▄▓▄▄■
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█▓█ TITLE: RENDERING FUNDAMENTALS WITH RHINO AND V-RAY █▓█
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█▒█ PUBLISHER....: LYNDA LANGUAGE......: ENGLISH █▒█
█▒█ LINK.........: http://is.gd/E0SIEe RELEASE TYPE..: RETAIL █▒█
█▒█ AUTHOR.......: DAVE SCHULTZE RELEASE DATE..: 2014.06.19 █▒█
█▒█ FORMAT.......: ISO STORE DATE....: 2014.06.19 █▒█
█▒█ LEVEL........: BEGINNER ISO CHECKSUM..: 1F745537 █▒█
█▒█ ISO SIZE.....: 853.872.640 B DISKCOUNT.....: 17 X 50MB █▒█
█▒█ RUNTIME......: 02H 46M SAVED MONEY...: YOU DID! █▒█
█▒█ DISKNAME.....: keiso_lrfwravr █▒█
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█▒█ Before you can showcase your 3D designs, you need renders of your █▒█
█▒█ work that really pop. Learn how to render with Rhino and V-Ray in █▒█
█▒█ this course, which includes three fun sample projects: a penguin █▒█
█▒█ with glasses, a retro TV frame, and a funky birdhouse. First, █▒█
█▒█ author Dave Schultze shows how to install V-Ray and demystifies █▒█
█▒█ 3D concepts such as global illumination and raytrace rendering. █▒█
█▒█ He demonstrates techniques for rendering quickly with both █▒█
█▒█ Rhino's built-in rendering and V-Ray, and explains how to █▒█
█▒█ customize materials, enhance them with texture mapping, and add █▒█
█▒█ realistic surface textures using bump and displacement maps. █▒█
█▒█ Along the way, Dave shares insider tips and tricks on rendering, █▒█
█▒█ while showing how to get the right lighting for your scene, use █▒█
█▒█ color correction tools, and render with the V-Ray frame buffer. █▒█
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█▒█ Topics include: █▒█
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█▒█ * Why use V-Ray? █▒█
█▒█ █▒█
█▒█ * Installing DR Spawner █▒█
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█▒█ * Understanding 3D terminology █▒█
█▒█ █▒█
█▒█ * Activating V-Ray █▒█
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█▒█ * Adjusting quality settings █▒█
█▒█ █▒█
█▒█ * Get quick previews with the material override █▒█
█▒█ █▒█
█▒█ * Understanding lighting types █▒█
█▒█ █▒█
█▒█ * Exploring materials in the Material Editor █▒█
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█▒█ * Creating your own materials █▒█
█▒█ █▒█
█▒█ * Texture mapping materials with bitmaps and procedurals █▒█
█▒█ █▒█
█▒█ * Saving time with V-Ray presets █▒█
█▒█ █▒█
█▒█ * Getting the right size for your render with output settings █▒█
█▒█ █▒█
█▒█ * Working with environment lighting █▒█
█▒█ █▒█
█▒█ * Strategies for working with cameras and camera settings █▒█
█▒█ █▒█
█▒█ * Ensuring accurate color for your scene with color correction █▒█
█▒█ █▒█
█▒█ * Rendering tips and tricks █▒█
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░ █▓█ TEAM KYRIE ELEISON! ▒███████████░ █▓█
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▒█████▓░kE^2013!

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LYNDA RENDERING FUNDAMENTALS WITH RHINO AND V RAY TUTORIAL-kEISO(Murlok)