Lynda - Maya 2016 Essential Training [XTREME]

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Added on June 22, 2015 by XTREME_MAGICin Other > Tutorials
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Lynda - Maya 2016 Essential Training [XTREME] (Size: 1.37 GB)
 072 Working with the Hypershade window.mp49.91 MB
 073 Creating materials in the Hypershade window.mp411.75 MB
 071 Using bitmaps as texture.mp47.93 MB
 070 Creating and applying maps.mp416.71 MB
 069 Understanding the basic shader types.mp420.01 MB
 074 Using the Ramp material.mp410.44 MB
 075 Using displacement and bump mapping.mp411.27 MB
 079 Using cylindrical projections on polygons.mp417.34 MB
 080 Understanding the UV Editor.mp414.86 MB
 078 Basic UV mapping for polygonal objects.mp424.28 MB
 077 Applying multiple materials to polygonal objects.mp414.15 MB
 076 mental ray materials.mp413.67 MB
 068 Overview of Maya rendering.mp413.22 MB
 067 Converting NURBS to polygons.mp415.49 MB
 059 Opening and closing curves and surfaces.mp417.12 MB
 060 Creating shapes with NURBS planar.mp412.26 MB
 058 Using NURBS loft.mp413.15 MB
 057 Creating radial surfaces with Revolve.mp417.26 MB
 056 Using the NURBS curve tools.mp418.86 MB
 061 Using NURBS extrude.mp413.37 MB
 062 Using isoparms to refine NURBS surfaces.mp410.02 MB
 066 Trimming NURBS surfaces.mp46.48 MB
 065 Projecting curves on surfaces.mp45.54 MB
 064 Creating curves on a surface.mp415.45 MB
 063 Extracting NURBS curves from surfaces.mp416.84 MB
 081 Mapping objects in the UV Editor.mp432.86 MB
 082 Projecting textures on NURBS surfaces.mp419.09 MB
 099 Creating breakdown keys.mp46.21 MB
 100 Ghosting animation.mp47.54 MB
 098 Modifying keys in the Dope Sheet.mp46.04 MB

Description




Duration: 7h 39m / Level: Beginner
Need to learn Maya? Start here. This course covers the latest features in Maya 2016, while giving you a strong foundation in all the core tools, including 3D modeling, texturing, rendering, animation, and more. It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Maya's features. Author George Maestri then takes you through polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. After you begin to understand modeling, George will show you how to create and apply materials to surfaces—adding color, texture, and reflectivity. He'll then integrate cameras, lighting and depth-of-field effects in the rendering process, and finally, show how to add movement and life to your work with Maya's animation tools.

Topics include:
*Getting familiar with the Maya interface
*Selecting and manipulating objects
*Creating hierarchies and layers in scenes
*Creating polygonal objects
*Extruding a mesh
*Working with subdivision surfaces
*Sculpting a basic landscape
*NURBs modeling
*Creating and applying materials and textures
*Adding lights and cameras to a scene
*Adding depth of field and motion blur
*Rendering
*Animating in Maya

Website: http://www.lynda.com/course-...ntial-Training/370380-2.html


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Lynda - Maya 2016 Essential Training [XTREME]