Lynda - Digital Matte Painting Essentials 5: Camera Projection in Maya {AceMerlin}

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Added on December 18, 2014 by AceMerlinin Other > Tutorials
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Lynda - Digital Matte Painting Essentials 5: Camera Projection in Maya {AceMerlin} (Size: 2.5 GB)
 AceMerlin.Torrents.nfo4.81 KB
 117549_00_01_WX30_Introduction.mp410.63 MB
 117549_00_02_XR15_Using_the_exercise_files.mp43.25 MB
 117549_01_03_XR15_Isolating_the_first_2_layers.mp425.83 MB
 117549_01_02_XR15_Preparing_the_textured_castle_for_camera_projection.mp49.74 MB
 117549_01_04_XR15_Isolating_the_rest_of_the_layers.mp49.54 MB
 117549_01_05_XR15_Preparing_individual_files_of_each_layer.mp47.04 MB
 117549_01_01_XR15_What_is_camera_projection.mp45.66 MB
 117549_01_06_XR15_The_castle_all_layer.mp41.7 MB
 117549_02_05_XR15_Setting_device_and_film_aspect_ratios.mp46.2 MB
 117549_02_03_XR15_Adding_the_image_plane.mp45.61 MB
 117549_02_01_XR15_Maya_basics.mp44.55 MB
 117549_02_04_XR15_Positioning_the_grid.mp43.51 MB
 117549_02_02_XR15_Creating_a_projection_camera.mp42.12 MB
 117549_03_05_XR15_Modelling_the_hill.mp410.8 MB
 117549_03_01_XR15_Adding_a_box_for_the_base_of_the_castle.mp48.18 MB
 117549_03_02_XR15_Matching_the_camera_to_the_painting.mp48.05 MB
 117549_03_03_XR15_Positioning_the_next_four_boxs.mp46.71 MB
 117549_03_04_XR15_Creating_the_rest_of_the_castle_geometry.mp44.78 MB
 117549_03_06_XR15_Adding_the_sky.mp44.6 MB
 117549_04_02_XR15_Projecting_the_castle_walls.mp48.24 MB
 117549_04_01_XR15_Projecting_the_first_texture.mp47.27 MB
 117549_04_03_XR15_Projecting_the_rest_of_the_textures.mp45.16 MB
 117549_05_03_XR15_Fixing_2_common_projection_problems.mp47.95 MB
 117549_05_01_XR15_Animating_the_camera.mp47.77 MB
 117549_05_02_XR15_Rendering_the_scene.mp47.03 MB
 117549_06_04_XR15_Vertex_modeling.mp410.41 MB
 117549_06_02_XR15_Adding_cylinders_for_the_front_towers.mp48.97 MB
 117549_06_03_XR15_Adding_spheres_for_the_domes.mp48.96 MB
 117549_06_01_XR15_Installing_filmBackAtYa.mp48.03 MB
 117549_07_01_XR15_Preparing_the_file_for_After_Effects.mp47.92 MB
 117549_07_05_XR15_Displacing_the_smoke.mp47.46 MB
 117549_07_03_XR15_Colorizing_the_plate.mp46.16 MB
 117549_07_02_XR15_Retiming_the_plate.mp45.4 MB
 117549_07_04_XR15_Adding_a_moving_sky.mp43.92 MB
 117549_07_06_XR15_Rendering_out_the_moving_background.mp43.55 MB
 117549_08_07_XR15_Creating_a_lava_waterfall.mp411.09 MB
 117549_08_03_XR15_Adding_flames.mp410.8 MB
 117549_08_04_XR15_Rendering_out_glowing_smoke.mp48.55 MB
 117549_08_08_XR15_Render_setting.mp46.51 MB
 117549_08_06_XR15_Adding_special_effect_glows.mp46.09 MB
 117549_08_02_XR15_Great_web_sites_for_stock_video.mp44.75 MB
 117549_08_05_XR15_Creating_an_alpha_channel.mp43.87 MB
 117549_08_01_XR15_Bringing_the_moving_background_into_Maya.mp43.07 MB
 117549_08_09_XR15_Final_render.mp41.89 MB
 117549_09_01_XR15_Student_examples_and_thank_you.mp41.47 MB
 Ex_Files_DMPE_5.zip2.09 GB
 Ex_Files_DMPE_5_Free.zip115.56 MB

Description

Digital Matte Painting Essentials 5: Camera Projection in Maya with David Mattingly

What really makes a matte painting come to life? A technique called camera projection can transform
a 2D matte painting—like the fiery castle built in previous installments of this series—into a 3D scene,
complete with a moving camera and shifting perspective. In this, the fifth and final installment of
Digital Matte Painting Essentials, David Mattingly shows how to use Maya's powerful toolset to add
perspective and animation. First, you'll break out the layers of the painting, create rough geometry
inside Maya to match the forms, and then project texture onto those forms to give them depth. Then
you'll learn how to add an animated camera, special effects, and create a fully realized 3D
environment from the painting.

Level: Beginner
Length: 3h 22m
Released: January 9, 2014

Topics include:
What is camera projection?
Isolating the layers in your painting
Setting up for projection camera
Adding geometry
Projecting textures
Animating the camera
Vertex modeling
Animating the background
Adding flames, smoke, and glows
Rendering your project


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Lynda - Digital Matte Painting Essentials 5: Camera Projection in Maya {AceMerlin}