Lynda - Debugging Scripts in Unity [XTREME]

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leechers: 9
Added on May 17, 2015 by XTREME_MAGICin Other > Tutorials
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Lynda - Debugging Scripts in Unity [XTREME] (Size: 257.09 MB)
 Exercice Files.rar82.34 MB
 01_01-Welcome.mp44.79 MB
 02_04-Using the C API to perform bruteforce debugging.mp414.25 MB
 02_01-Walk through the C Debug API.mp46.21 MB
 02_03-Discuss the Unity Console features.mp45.29 MB
 02_02-Discuss best approaches for different bugs.mp44.35 MB
 03_01-Debugging visually with DrawLine and DrawRay.mp421.88 MB
 03_03-Handling exceptions in your application.mp419.8 MB
 03_04-Optimize your app with the builtin Profiler.mp413.68 MB
 03_02-Debugging at runtime with the MonoDevelop IDE.mp411.59 MB
 04_03-Integration testing walkthrough Using assertion components.mp412.96 MB
 04_02-Walk through the Unit Test Tools features.mp48.6 MB
 04_01-Download the Unity Test Tools from the Asset Store.mp45.51 MB
 05_02-Debugging and profiling iOS apps.mp416.83 MB
 05_03-Debugging and profiling Android apps.mp414.95 MB
 05_01-Take a brief look at the Build Settings options.mp49.23 MB
 06_01-Next steps.mp44.82 MB

Description



Duration: 1h 4m / Level: Intermediate
Debug your games and apps smarter and more efficiently with Unity's powerful suite of debugging, testing, and profiling tools. Chris Byers takes an in-depth look at the Unity console, utilizing the MonoDevelop IDE for runtime debugging, and profiling applications with the Unity Profiler, and provides a brief introduction to the Unity Test Tools for unit and integration testing. Plus, get tips on mobile debugging on iOS and Android.

Topics include:
*Working in the Unity console
*Brute force logging
*Debugging in Scene view
*Handling exceptions
*Running integration and unit tests
*Tips for debugging on mobile platforms

Website: http://www.lynda.com/Unity-t...-Scripts-Unity/193713-2.html


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257.09 MB
seeders:24
leechers:9
Lynda - Debugging Scripts in Unity [XTREME]