Lynda - Cocoa with Swift Essential Trainingseeders: 44
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Lynda - Cocoa with Swift Essential Training (Size: 492.57 MB)
Description
Cocoa with Swift Essential Training 3h 54m Beginner Oct 17, 2014 Cocoa and Swift make a great team for building apps. Cocoa is the framework in which Mac OS X itself is written, and Swift is the new language that makes working with Cocoa classes and APIs easier than ever before. Here Todd Perkins walks you through the steps to creating Mac applications with this powerhouse combo. He'll take you through the basic concepts behind Cocoa, Swift, and the development environment known as Xcode, and then go straight into development. Learn how to create interface elements and connect them to code, work with bindings and key-value coding, and debug your applications and submit them to the Apple Store. Topics include: Creating your first Cocoa app Understanding the relationship between Cocoa and Swift Creating a playground Working with variables, functions, arrays, and loops Creating basic interactions and quick connections Building custom controller classes Using delegates Creating and arranging interface elements Using data controls Debugging and troubleshooting Distributing a Cocoa application Subjects: Developer Desktop Apps Software: Cocoa Author: Todd Perkins Sharing WidgetAll Comments |
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