Lynda - 3ds Max 2016 Essential Training

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leechers: 20
Added on October 10, 2015 by krish.princein Other > Tutorials
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Lynda - 3ds Max 2016 Essential Training (Size: 2.11 GB)
 01_02-Using the exercise files.mp43.56 MB
 01_01-Welcome.mp47.86 MB
 02_01-Using project folders.mp410.88 MB
 02_02-Customize user interface and defaults.mp49.61 MB
 02_03-Setting preferences.mp410.15 MB
 03_01-Getting familiar with the interface.mp411.18 MB
 03_02-Using the Create and Modify panels.mp48.92 MB
 03_03-Configuring viewports.mp422.26 MB
 03_04-Choosing units of measurement.mp49.14 MB
 03_05-Controlling the grid display.mp416.84 MB
 03_06-Navigating in viewports.mp421.23 MB
 03_07-Using hotkeys.mp426.46 MB
 03_08-Transforming objects.mp425.87 MB
 03_09-Choosing shading modes.mp429.1 MB
 04_01-Working with Scene Explorer.mp48.82 MB
 04_02-Creating an image plane.mp416.02 MB
 04_03-Controlling Display properties.mp45.75 MB
 04_04-Creating primitives.mp418.44 MB
 04_05-Understanding level of detail.mp46.79 MB
 04_06-Working with the modifier stack.mp416.42 MB
 04_07-Understanding dependencies.mp422.76 MB
 04_08-Collapsing the modifier stack.mp412.8 MB
 05_01-Using the Ribbon with editable polys.mp414.43 MB
 05_02-Working with subobjects.mp423.86 MB
 05_03-Welding vertices.mp427.2 MB
 05_04-Choosing a transform center.mp415.2 MB
 05_05-Detailing with Cut and Remove.mp415.19 MB
 05_06-Detailing with QuickSlice.mp412.25 MB
 05_07-Using soft selection.mp412.61 MB
 05_08-Faceting corners with Chamfer.mp412.42 MB
 05_09-Using WindowCrossing Selection.mp411.14 MB
 05_10-Using Paint Selection.mp424.17 MB
 06_01-Understanding subdivision surfaces.mp412.68 MB
 06_02-Creating an editable poly object.mp410.32 MB
 06_03-Adding the Symmetry modifier.mp48.09 MB
 06_04-Choosing NURMS or TurboSmooth.mp416.97 MB
 06_05-Roughing out the shape.mp419.56 MB
 06_06-Inserting edge loops with SwiftLoop.mp411.1 MB
 06_07-Constraining subobject transforms.mp413.74 MB
 06_08-Welding the seam.mp48.77 MB
 06_09-Adding asymmetry.mp47.88 MB
 06_10-Baking subdivisions.mp414.87 MB
 07_01-Sculpting with Paint Deform.mp429.6 MB
 07_02-Using Noise and Relax Brushes.mp420.35 MB
 07_03-Setting Paint options.mp416.99 MB
 07_04-Controlling Brush options.mp423.33 MB
 07_05-Conforming one object to another.mp412.56 MB
 07_06-Sculpting with Conform Transform brushes.mp426.41 MB
 07_07-Duplication with Object Paint.mp414.08 MB
 07_08-Positioning objects with Select and Place.mp46.33 MB
 08_01-Creating a line.mp44.7 MB
 08_02-Moving a pivot point.mp42.76 MB
 08_03-Revolving a surface with a Lathe modifier.mp411.12 MB
 08_04-Using different vertex types.mp47.54 MB
 08_05-Using axis constraints.mp412.21 MB
 08_06-Extending a spline.mp49.88 MB
 08_07-Snapping an Arc primitive.mp44.65 MB
 08_08-Combining splines with Attach and Merge.mp43.65 MB
 08_09-Rounding corners with Fillet.mp43.18 MB
 08_10-Offsetting a spline with Outline.mp418.31 MB
 08_11-Adjusting level of detail with Interpolation.mp418.32 MB
 09_01-Understanding NURBS.mp47.72 MB
 09_02-Grouping objects.mp49.71 MB
 09_03-Creating NURBS curves.mp49.18 MB
 09_04-Converting objects to NURBS.mp410.1 MB
 09_05-Cloning subobjects.mp47.73 MB
 09_06-Creating a U loft surface.mp413.38 MB
 09_07-Rebuilding curves.mp412.56 MB
 09_08-Setting Surface Approximation.mp419.16 MB
 10_01-Understanding hierarchies.mp46.05 MB
 10_02-Linking objects.mp49.84 MB
 10_03-Moving and rotating pivot points.mp434.87 MB
 10_04-Understanding coordinate systems.mp418.75 MB
 10_05-Setting Axis Order for rotation.mp416.89 MB
 10_06-Using the Schematic view.mp412.06 MB
 10_07-Locking transforms.mp48.94 MB
 10_08-Avoiding problems with scale.mp425.99 MB
 11_01-Exporting paths from Adobe Illustrator.mp44.39 MB
 11_02-Importing Illustrator paths to 3ds Max.mp43.24 MB
 11_03-Creating a Text primitive.mp49.67 MB
 11_04-Applying a Bevel modifier.mp415.75 MB
 11_05-Instancing a modifier.mp49.63 MB
 11_06-Editing text splines.mp427.94 MB
 11_07-Viewport clipping.mp45.36 MB
 11_08-Controlling level of detail.mp416.78 MB
 11_09-Editing polygons.mp431.29 MB
 12_01-Merging scenes.mp44.64 MB
 12_02-Managing display layers.mp411.99 MB
 12_03-Creating a target camera.mp417.77 MB
 12_04-Choosing aspect ratio in Render Setup.mp46.96 MB
 12_05-Enabling Safe Frames.mp48.28 MB
 12_06-Adjusting Field of View.mp412.46 MB
 12_07-Using a free camera.mp430.76 MB
 13_01-Setting up Time Configuration.mp44.59 MB
 13_02-Choosing Set Key Filters.mp49.91 MB
 13_03-Creating keyframes in Set Key mode.mp413.32 MB
 13_04-Editing keyframes in the timeline.mp45.24 MB
 13_05-Editing position keys with trajectories.mp410.36 MB
 13_06-Editing function curves in the Curve Editor.mp432.19 MB
 13_07-Creating keyframes in Auto Key mode.mp421.71 MB
 13_08-Building up animation in passes.mp421.01 MB
 13_09-Editing keyframes in the Dope Sheet.mp420.3 MB
 14_01-Understanding controllers.mp47.3 MB
 14_02-Assigning a Link constraint.mp45.16 MB
 14_03-Adding link targets in the Motion panel.mp45.2 MB
 14_04-Animating constrained objects.mp413.7 MB
 14_05-Constraining animation to a path.mp438.74 MB
 15_01-Understanding CG lighting.mp414.44 MB
 15_02-Correcting gamma.mp412.66 MB
 15_03-Creating a target spotlight.mp49.4 MB
 15_04-Using the Light Lister.mp48.33 MB
 15_05-Adjusting intensity and color.mp48.17 MB
 15_06-Setting spotlight Hotspot and Falloff.mp412.47 MB
 15_07-Previewing renders with ActiveShade.mp47.34 MB
 15_08-Controlling contrast and highlights.mp48.67 MB
 15_09-Choosing a shadow type.mp47.2 MB
 15_10-Optimizing shadow maps.mp421.42 MB
 16_01-Using the Slate Material Editor.mp49.34 MB
 16_02-Choosing material and shading types.mp49.63 MB
 16_03-Working with scene materials.mp411.46 MB
 16_04-Adjusting specular parameters.mp414.84 MB
 16_05-Assigning MultiSubObject materials.mp441.03 MB
 17_01-Applying 3D procedural maps.mp425.1 MB
 17_02-Working with bitmap image files.mp410.42 MB
 17_03-Tracking scene assets.mp418.98 MB
 17_04-Projecting UVW mapping.mp49.95 MB
 17_05-Using RealWorld Map Size.mp413.21 MB
 17_06-Mapping a bump channel.mp48.2 MB
 17_07-Adding reflections with a Raytrace map.mp420.38 MB
 17_08-Painting objects with Viewport Canvas.mp429.36 MB
 18_01-Choosing a renderer.mp416.84 MB
 18_02-Choosing Quicksilver options.mp410.52 MB
 18_03-Enabling Motion Blur in the software renderer.mp410.99 MB
 18_04-Rendering image sequences.mp413.22 MB
 18_05-Playing image sequences in the RAM Player.mp47.5 MB
 19_01-Controlling mental ray sample quality.mp417.48 MB
 19_02-Tuning Final Gather.mp420.11 MB
 19_03-Enabling Motion Blur in mental ray.mp410.26 MB
 19_04-Distance blurring with Depth of Field.mp413.71 MB
 20_01-goodbye.mp41.31 MB
 Ex_Files_3ds_2015_esst.zip75.46 MB

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seeders:19
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Lynda - 3ds Max 2016 Essential Training