Luxology Space Ship Modeling in modo 501

seeders: 9
leechers: 3
Added on March 14, 2013 by TheIlluminatedMetatronin Applications > Windows
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Luxology Space Ship Modeling in modo 501 (Size: 1.4 GB)
 Spaceship_Take_Off.lxo5.76 MB
 Spaceship_Fly_Past.lxo5.74 MB
 Spaceship_final.lxo5.7 MB
 fighter revision.jpg1.22 MB
 bottom.png1.21 MB
 top.png1019.36 KB
 side_NO_OUTRIGGER.png580.07 KB
 side_ALL.png546.45 KB
 Front.png312.28 KB
 outrigger.png239.83 KB
 rear.png152.21 KB
 5_Outrigger_Start.lxo5.63 MB
 4_Cockpit_Start.lxo5.54 MB
 3_Hull_Detailing_Start.lxo671.89 KB
 2_Hull_Topology_Start.lxo266.26 KB
 1_Blocking_Out_Start.lxo18.96 KB
 Space_Arm.lxl1.08 MB
 PILOT_Temp.lxl312.85 KB
 Cannon.lxl307.58 KB
 Engine.lxl220.77 KB
 random.lxl187.95 KB
 Engine_Outlet.lxl110.9 KB
 Plane_Wheel.lxl31.44 KB
 2_Hull_Topology.mov348.07 MB
 3_Hull_Detailing.mov298.78 MB
 4_Cockpit.mov254.89 MB
 1_Blocking_Out.mov249.21 MB
 5_ Outriggers.mov246.46 MB

Description

Description:
Year: 2011
Developer: Luxology
WEB: http://www.luxology.com/store/spaceship/index.aspx
Author: Andy Brown
Total time: 5 hours
language: ENG
Sample files: included

The modeling techniques used in this tutorial are not exclusive to spaceships; they can be used to create any vehicle, from a car to a plane or even a boat. What’s important is the methodology, and how to organize and be in control of modeling a large project from reference drawings. The aim of this tutorial is to teach you a specific methodology with your future hard surface modeling projects in modo.
This video tutorial was developed for modo 501. Users of later versions of modo will find the tutorial useful, but will have to adapt some instructions to new techniques found in more recent versions of modo.

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1.4 GB
seeders:9
leechers:3
Luxology Space Ship Modeling in modo 501