LT - Architectural Rendering {AM}

seeders: 1
leechers: 0
Added on April 29, 2015 by AceMerlinin Other > Tutorials
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LT - Architectural Rendering {AM} (Size: 2.71 GB)
 AM.Torrents.nfo4.81 KB
 164459_00_01_3D15_welcome.mp44.3 MB
 164459_00_02_3D15_what_you_should_know.mp43.49 MB
 164459_00_03_3D15_using_exercise_files.mp4645.91 KB
 164459_01_04_3D15_installing_vray.mp48.24 MB
 164459_01_05_3D15_quick_tour.mp47.2 MB
 164459_01_02_3D15_rec_hardware.mp46.9 MB
 164459_01_03_3D15_customizinginterface.mp44.96 MB
 164459_01_01_3D15_why_use_rhino.mp44.47 MB
 164459_02_03_3D15_critical_quality_settings.mp49.96 MB
 164459_02_02_3D15_activating_vray.mp48.88 MB
 164459_02_01_3D15_geeky_definitions.mp48.82 MB
 164459_02_07_3D15_v_ray_settings_for_arch.mp46.1 MB
 164459_02_06_3D15_setting_camera_exposure.mp45.13 MB
 164459_02_04_3D15_new_physical_camera.mp44.02 MB
 164459_02_05_3D15_understanding_process_strategy.mp42.99 MB
 164459_03_05_3D15_using_vray_lights.mp419.47 MB
 164459_03_07_3D15_using_arch_IES_lights.mp416.61 MB
 164459_03_02_3D15_lighting_with_sun_system.mp416.38 MB
 164459_03_01_3D15_lighting_strategy.mp414.03 MB
 164459_03_04_3D15_dome_lighting.mp413.67 MB
 164459_03_06_3D15_hacking_with_vray_lights.mp410.88 MB
 164459_03_03_3D151_real_time_rendering.mp47.73 MB
 164459_04_04_3D15_working_with_metal_materials.mp421.24 MB
 164459_04_07_3D15_applying_wood.mp419.15 MB
 164459_04_05_3D15_rendering_with_stone_masonry.mp418.22 MB
 164459_04_02_3D15_making_arch_glass.mp414.64 MB
 164459_04_06_3D15_working_with_plaster_concrete.mp413.55 MB
 164459_04_01_3D15_strategies_for_materials.mp410.17 MB
 164459_04_03_3D15_rendering_with_arch_glass.mp48.56 MB
 164459_05_05_3D15_adding_people.mp427.14 MB
 164459_05_03_3D15_planting_3d_trees.mp421.11 MB
 164459_05_02_3D151_creating_realistic_grass.mp418.06 MB
 164459_05_06_3D15_rendering_water.mp415.66 MB
 164459_05_04_3D151_using_proxies.mp410.08 MB
 164459_05_01_3D15_strategies_for_entourage.mp47.03 MB
 164459_06_01_3D15_camera_strategies.mp419.89 MB
 164459_06_03_3D151_creating_depth_of_field_2.mp415.17 MB
 164459_06_03_3D151_creating_depth_of_field.mp415.17 MB
 164459_06_05_3D15_random_stuff.mp412.72 MB
 164459_06_03_3D151_creating_depth_of_field_3.mp411.09 MB
 164459_06_04_3D151_compositing_101.mp49.87 MB
 164459_06_02_3D151_making_non_photo_real.mp49.21 MB
 164459_07_01_3D15_and_in_conclusion.mp43.25 MB
 164459_07_02_3D15_partner_sites.mp42.48 MB
 Ex_Files_Arch_Rend_Rhino_VRay.zip2.23 GB

Description

Architectural Rendering with Rhino and V-Ray with Dave Schultze

A detailed rendering job can make your building models look more realistic and professional—and help sell clients on your ideas. This course teaches everything you need to know about rendering interior and exterior architectural scenes with Rhino and V-Ray. Using a pavilion of his own design, author Dave Schultze shows how to set up Sun, Sky, and V-Ray lighting systems; apply glass, metal, stone, and wood materials; and insert trees, grass, and people for additional scale and interest. Plus, learn how to use cameras and compositing techniques to add a sense of depth and realism to your designs.

Level: Intermediate
Length: 3h 53m
Released: December 5, 2014

Topics include:
Setting up your system
Understanding the settings, software, and process
Lighting the scene
Tweaking exposure
Rendering with architectural glass, masonry, and concrete
Making realistic grass and trees
Creating depth of field
Compositing from 3D to 2D



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2.71 GB
seeders:1
leechers:0
LT - Architectural Rendering {AM}