Kerbal Space Program 0.22 (Linux)

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leechers: 1
Added on October 26, 2013 by VIruzin Games
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Kerbal Space Program 0.22 (Linux) (Size: 484.88 MB)
 ksp-linux-0-22.zip484.88 MB

Description



Here it is! KSP 0.22 for linux! Tested & Working! PLEASE SEED)! Remember to not send your ip (the KSP stats tracking) If you like the game buy it and support the developer.

Thank you for downloading the Kerbal Space Program - Version 0.22

====================================================================================================
Installation:
- Unzip the contents of this package onto a directory of your choice (ex. C:/Program Files/KSP)
- If you plan to overwrite a previous version of KSP with this one, please delete the contents of the folder before unzipping.

IMPORTANT NOTE FOR MAC USERS:
* The Update Tool requires version 2.8 of the Mono Framework to run. The Mono 2.10.9 Runtime installer is included in the .zip file.
Please install it if you are running a version earlier than 2.8, before running the game or patcher. (If you're unsure about your version of Mono, just run the installer).
You can check for the latest version of the Mono Framework Runtime here: http://www.go-mono.com/mono-downloads/download.html

WARNING:
It's very likely that parts and/or ships created on previous versions will be incompatible with the latest release.
At this point in development it is quite impossible to ensure backward-compatibility at each step, so please keep this in mind.
If you encounter something that could be a bug, try again on a fresh installation and no addon parts. It may just be an incompatibility issue.

================================================================================
Disclaimer:
THIS SOFTWARE IS CONSIDERED TO BE IN ALPHA STATE, AND MAY CONTAIN BUGS. SQUAD AND SQUAD STAFF TAKE NO
RESPONSIBILITY FOR ANY DAMAGE OR LOSS OF DATA THAT MAY OCCUR AS A DIRECT OR INDIRECT RESULT OF USING
THIS SOFTWARE, AND CANNOT GUARANTEE ANY DEGREE OF PERFORMANCE OR STABILITY, OR EVEN THAT THE SOFTWARE
WILL BE USABLE AT ALL. USE AT YOUR OWN RISK.

(not that any of the above should happen anyway, but it's good to be on the safe side)

ChangeLog:
======= v0.22===================

* Career Mode:
- Career Mode is now open! Although still very much under development, you can now start new Career saves.
- Sandbox mode, of course, is also available from the start.

* Research and Development:
- Added the Research & Development Facility to the Space Center.
- R&D allows players to unlock parts (and later other stuff) by researching nodes on the Tech Tree (In Career Mode).

* Science:
- Researching requires Science, which must be earned by performing experiments during your missions.
- You can now collect surface samples while on EVA, and process them to do Science.
- Science experiments return results, which are different for each situation in which the experiment is performed.
- Experiments can (as all proper experiments must) be repeated over many different situations across the whole Solar System.
- Added a new dialog to show the results of experiments when reviewing the collected data.
- Added a new dialog to show a breakdown of all scientific progress made after recovering a mission.

* Parts:
- Added new scientific parts, like the Materials Bay and the Mystery Goo™ Canister. Also added experiments to many existing parts.
- The old science sensors now have a purpose. They all have their own experiments which enable them to log scientific data.
- The antennas are now functional, and can be used to transmit science data back to Kerbin, if recovering the physical experiments is not an option.
- Antennas consume massive amounts of power when transmitting. Make sure you have fresh batteries in.
- Added a new deployable antenna, which is an intermediate model compared to the two original ones.
- Completely remodelled the Communotron 88-88 Comms Dish. The new mesh uses the same placement rules so it won't break ships that have it.
- Nose Cones now actually help with improving stability during atmospheric flight.
- Revised a lot of part values and descriptions, in preparation for them actually meaning something in the near future.
- Overhauled the landing legs and gears, they now have proper shock-absorbing suspensions.

* Editor:
- Added a system to allow saving and loading of Sub-Assemblies.
- Subassemblies are subsets of spacecraft, which can later be attached to other designs and re-used.

* Space Center:
- The KSC Facilities have all been revised, and feature new ground meshes and many other graphical improvements.
- Greatly improved the Island Airfield.
- Added lighting FX to several facilities. The Runway (among many other things) is now properly lit at night.
- Added a new backdrop and soundtrack for the Astronaut Complex Facility.
- Added a new music track for the R&D Facility.

* Flight:
- It is now possible to recover a flight after landing/splashdown on Kerbin without going through the Tracking Station. Look above the Altimeter.
- The SAS system was again largely overhauled, based on all the feedback we've gotten from everyone. It's now stabler than ever.

* Solar System:
- Celestial Bodies now support Biome Maps, which are used to create different conditions for experiments.
- Biomes are currently implemented on Kerbin and on the Mun, more will be added on later updates.

* Launcher:
- We've got a new launcher application for KSP, featuring a news bulletin, patcher management, and also allows you to tweak settings from outside the game.

Bug Fixes and Tweaks
* Fixed an issue that caused a stream of errors to be thrown after planting a flag and opening the map.
* Fixed several minor and not-so-minor issues with scene transitions.
* Greatly improved the scene transition times. Loading delays between scenes should be significantly reduced.
* The SAS indicator on the UI now changes colors to indicate when your input is overriding it.

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Kerbal Space Program 0.22 (Linux)

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