Changelog
Hotfix - Build 157148Shocktrap IIIs can't be placed with inadequate PWR now.Fixed several bugs between the CFO and the scientist in the compile room side mission.Thermal Disrupter's will defer armor busting to other devices before spending PWR.Gel Injectors and reactive moyomer no longer alter AP when just in the inventory and not installed.Daemons from DLC and mods can now be spawned by programs and items that trigger Daemons.Fixed a map generation bug on the Omni Foundry.Fixed a rare bug where you could buy 2 of the same program.Tooltips from mods will now reset properly between games.*Fixed a "worldgen" crash when playing the DLC campaign with the "new guards" campaign option turned off.*Completing time attack won't award "Empire Builder" now.*Fixed bug with Shocktrap III and KO resistance.Fixed a crash that would sometimes happen when rescuing an agent.*