InformIT - Design Patterns in Java LiveLessons

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leechers: 45
Added on August 17, 2014 by Stormarekillain Other > Tutorials
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InformIT - Design Patterns in Java LiveLessons (Size: 2.91 GB)
 0_0.Introduction to Design Patterns in Java LiveLessons.mp446.67 MB
 1_0.Learning objectives.mp413.81 MB
 1_1Recognize the importance of design experience when bec.mp425.86 MB
 1_2Understand what patterns are and how they codify desig.mp445.61 MB
 1_3Identify common characteristics of patterns and patter.mp483.86 MB
 1_4Know the history of the GoF book and its patterns.mp431.35 MB
 1_5Know the key relationships between patterns.mp446.6 MB
 1_6.Putting all the pieces together.mp432.52 MB
 2_0.Learning objectives.mp415.38 MB
 2_1Understand the goals of the object-oriented (OO) expre.mp422.4 MB
 2_2Recognize key structural and behavioral properties in.mp413.15 MB
 2_3Evaluate the functional and non-functional requirement.mp462.56 MB
 2_4.Putting all the pieces together.mp48.54 MB
 3_0.Learning objectives.mp49.19 MB
 3_1Develop an algorithmic decomposition of the expression.mp429.14 MB
 3_2Evaluate the benefits and limitations of algorithmic d.mp457.46 MB
 3_3.Putting all the pieces together.mp410.05 MB
 4_0.Learning objectives.mp411.04 MB
 4_1.Understand how to develop an object-oriented design of.mp452.58 MB
 4_2.Evaluate the benefits and limitations of object-orient.mp44 MB
 4_3.Putting all the pieces together.mp410.71 MB
 5_0.Learning objectives.mp423.24 MB
 5_1.Understand the history of the Gang-of-Four book and re.mp4101.95 MB
 5_10.Understand the Factory Method pattern.mp4150.79 MB
 5_11.Understand the State pattern.mp4185.87 MB
 5_12.Understand the Template Method pattern.mp4159.17 MB
 5_13.Understand the Singleton pattern.mp4151.75 MB
 5_2.Understand the Composite pattern.mp4145.32 MB
 5_3.Understand the Bridge pattern.mp4228.29 MB
 5_4.Understand the Interpreter pattern.mp4124.45 MB

Description


InformIT - Design Patterns in Java LiveLessons
English | AVC (.mp4) 960x540 25fps | AAC 48KHz 2ch | 5 hrs 54 mins | 2.93 Gb
Genre: eLearning



Design Patterns in Java LiveLessons is a clear, concise introduction to one of the most important concepts in software engineering-design patterns. It introduces patterns both conceptually and through the application of many classic "Gang of Four" design patterns to the development of a case study application written in Java.

Douglas C. Schmidt, Professor of Computer Science at Vanderbilt University's School of Engineering, provides students and professional programmers with 4+ hours of example and case study based video learning on the concepts and application of design patterns. Design Patterns in Java LiveLessons describes how to master the complexity of developing software by learning and applying object-oriented patterns and frameworks. It centers on a case study that showcases pattern- and object-oriented design and programming techniques using Java. This case study will help you evaluate the limitations of alternative software development methods (such as algorithm decomposition) and demonstrate by example how patterns and object-orientation help to alleviate such limitations. More than a dozen patterns from the book Design Patterns: Elements of Reusable Object-Oriented Software (the so-called "Gang of Four"' book) are applied in the case study.

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2.91 GB
seeders:20
leechers:45
InformIT - Design Patterns in Java LiveLessons