HTML5 iPhone Web Application Development { UPPOG2 } Torrents

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HTML5 iPhone Web Application Development { UPPOG2 } Torrents

What this book covers


Chapter 1, Application Architecture, helps you to learn how to create a standard
architecture for iPhone web application development. We will customize the
standard HTML5 Mobile Boilerplate for our needs throughout the book.

Chapter 2, Integrating HTML5 Video, helps you to learn the basics of implementing
an HTML5 video player within your web application. We'll review the specification
and implement an exposed API to tap into.

Chapter 3, HTML5 Audio, explains an implementation of the HTML5 Audio API.
We'll create an audio player that utilizes the same principles from Chapter 2 to
create a reusable component.

Chapter 4, Touch and Gestures, helps you to learn about touch and gesture events,
including the similarities and differences. We'll go over a couple of examples and
more importantly, the specification to properly integrate our application's
user experience.

Chapter 5, Understanding HTML5 Forms, explains the new features in HTML5 forms,
ultimately understanding its uses for our iOS web applications. We'll review the new
inputs, their interactions, and the behaviors expected from the iOS operating system.

Chapter 6, Location-aware Applications, will have Geolocation as the key point, from the
specification to the full implementation in the Safari iOS browser. We'll create
an example that utilizes this feature and demonstrate how we can utilize it in our
own applications.

Chapter 7, One-page Applications, is jam-packed with information on how to create
a seamless experience in your application. We'll go over the principles of the MVC
design pattern and create an example that utilizes its full potential.

Chapter 8, Offline Applications, will cover key topics such as Caching, History, and
local storage. The essentials will be covered and the details exposed in order for us
to create true offline applications.

Chapter 9, Principles of Clean and Optimized Code, will have us sidestepping the
development process to refine our craftsmanship. We'll go over best practices,
industry supported techniques, and ways to improve our code for the overall
benefit of our applications.

Chapter 10, Creating a Native iPhone Web Application, reviews how we can create
the native application we have learned previously. Applying the same techniques
we'll create native applications based on open standards.

Book Details :

Title : HTML5 iPhone Web Application Development
Pages : 338
Format : pdf
Size : 24 Mb
Language : English

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