Changelog:
Up to 4 players can play in local Coop ! (in both offline and online camps)HTS2 Aiming system removed - Aiming system works, now, like in HTS1"Teddy bear helmet" now given as a bonus item to survivors - this item will be removed late in FebruaryCombat Knives will continue to be given for survivors joining the community before January 25Damage inflicted by teammates are reducedVarious improvements for In-Game GUIDeath animations from left, right and back directions have been addedMelee and reloading animations of rifles and assault guns play fasterThe next recipes to be unlocked are displayed in the crafting screen of the buildings, not only those of the building's superior levelA recipe to disassemble Heat engines to get precious resources has been added (from the "Accessories" workshop)New recipes added: leather straps (player), super poultices and Medikits (Chemical lab)Correction of path finding issues making zombies "hugging" poles and garbagesKingsized beds blocking the players or preventing them to pass through windows have been removed Zombies don't prevent the player to picklock the doors anymore when they hit them"restorative potion" gives now 10 second of protecion when usedA bottle of water can be found in Kovac's bunker, for the most thirsty of youMore Saltpeter and special colored plants can be found in the raids taking place in the swamps"Heat engines" in the cars under alarm have been addedA new access to the Kovac's bunker, at the South East of the camp's area, has been added Various corrections of nav meshes and collisions in the raidsSeveral corrections of texts too long or unsuitable in Russian (thanks to Ersatz Soul feedback)Several texts added in menus for a better understanding of the gameVisual of various items updated (materials, potions, buildings, etc)Options to hide / unhide the equipped armor parts in the character's screen have been added
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