Harbour, Jonathan S_

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Added on September 30, 2014 by fr0zentreatin Books > Ebooks
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Harbour, Jonathan S_ (Size: 28.79 MB)
 Game Programming All in One (3rd Edition) - Jonathan S. Harbour.epub6.81 MB
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 Game Programming All in One (3rd Edition) - Jonathan S. Harbour.mobi8.69 MB
 Game Programming All in One (3rd Edition) - Jonathan S. Harbour.opf2.35 KB
 Game Programming All in One (3rd Edition) - Jonathan S. Harbour.pdf13.27 MB
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Description

Game Programming All in One, 3rd Edition provides a fun learning experience on how to program 2D-based games with C using the cross-platform, open-source Allegro game library. Artwork will be provided by real-world animators. Several high-quality sample games will be featured and developed. A focused and to-the-point book, it concentrates on the important tasks--building gameplay, not a graphics demo. It speaks to the aspiring game programmer who is looking to break into the game industry. By covering cross-platform tools, this book reaches out to a wide audience, covering the most important game programming topics. A new addition to this latest edition is the coverage of multiplayer programming using cross-platform libraries that work with Allegro.


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Harbour, Jonathan S_