New Features and Big Changes We've introduced a brand new turn order indicator, to help you plan out your attack strategies! We've also introduced a new targeting menu, which gives you a breakdown on the hit chances, effect chances, expected damage, etc. of using the power. Fleet configurations now save on the fleet launch screen, so you don't have to assemble them from scratch each time anymore.Bug Fixes Fixed a bug where "Disabled" units might still be able to get an attack in if it was already queued up by the combat clock Fixed a bug where certain starbase activities wouldn't be properly resolved on completion.Fixed a rounding display error in fuel resource levels that caused confusion whereby you confusingly couldn't travel to a location that you had the exact fuel for.Art, Animation, Music & UI Ship Construction UI Improvements New targeting display support for Space and Ground Combat New Alerts System allowing players to view their Missions, Notifications and Events from an Alerts Menu Bar The officers and enemies involved in starbase pop-up events now appear on the left and right side of the screen, respectively. Ground combat backgrounds now animate!