Gumroad - Creating Realistic Fan Art Character with Frank Tzeng

seeders: 1
leechers: 5
Added on April 1, 2016 by nex_xenin Other > Tutorials
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Gumroad - Creating Realistic Fan Art Character with Frank Tzeng (Size: 23.85 GB)
 0-Cammy-zphere start-sculpt.avi107.65 MB
 1-Cammy-base- pose-sculpting.avi1.75 GB
 2-Cammy-head-base shape-sculpting.avi2.05 GB
 3-Cammy-body secondary form-sculpting.avi2.51 GB
 4-Cammy-base and detail cloth-sculpting.avi1.34 GB
 5-Cammy-head and body surface details sculpting.avi2.86 GB
 6-Cammy-sculpted eyes and hat-sculpting.avi1.71 GB
 7-Cammy-skin color textures and final tweaks.avi6.21 GB
 8-Cammy-keyshot 5 render.avi4.9 GB
 9-Cammy-final zbrush render and keyhot render comp.avi391.1 MB
 project_files.rar44.64 MB

Description

In this tutorial, i will cover everything you need to know for sculpting a character in a dynamic pose from a sphere, including base anatomy shapes, secondary forms and surface details sculpting. Then using polypaint to do textures for skin and render in keyshot 5, finally using photoshop to composting the final images.

After this over 19 hours realtime sculpting, texturing and rendering tutorial, you will have the knowledge of how to create your own character from a sphere and finish it with a nice render for your portfolio.

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23.85 GB
seeders:1
leechers:5
Gumroad - Creating Realistic Fan Art Character with Frank Tzeng