Groove Criminals - Cartoon Capers Volume 2 [24Bit WAV] -Sinseeders: 2
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Groove Criminals - Cartoon Capers Volume 2 [24Bit WAV] -Sin (Size: 158.68 MB)
Description
The zaps, squelches and zips were created by taking short percussive sounds like bongos
or conga samples and pitchshifting them either up or down over the length of the sample. Some of the classic FX are simple but required a chunk of performance to get right. The classic running sound was made by slapping my legs, but it’s getting the rhythm right that’s the problem. Other running FX were made using woodblock sounds but changing the pitch slightly randomly for each hit. Pitchshifting and bending was easily the most important process used throughout the samples, which feature everything from small warbles to huge, fast pitchshifts to create that classic ‘boooiiiing’ sound. In keeping with the sound of the golden age of cartoons, we used as much physical percussion as we could – whistles, hand drums, horns, tins, toys and more were all recorded and occasionally processed with some pitch adjustment or reverb. For the orchestral percussion, we used GM sets from 80s synths and sound modules, plus household objects like rulers and spoons to twang, plastic tubes for the ‘being hit on the head’ boing, and good ol’ pots and pans for some basic comic sound effects. As ever with taking things back to the basics, a lot can be achieved with just a mic and a mouth, making guide pop, squelch and splat sounds vocally, then pitching them to make the finished FX. Sharing Widget |