Grand Ages: Medieval Update 1.0.3 available!
OCTOBER 16 - UNERDE
Combat
Combat speed between troops, animals and bandits are notably increased
The troops earn experience from combat is reduced, depending on the speed increased combat
Units in the watchtower can now flee during a fight as well.
Improvement of cart-management
When the player has developed "Trade III", they can set an amount of carts to traders, which they pick up on their route on their own, instead of manually assigning the carts to a trader in cities specific
It is now possible to build up to 99 in one inn carts.
Diplomacy
The AI will now give additional feedback when the offer is too low or too high.
A bug in Diplomacy has been fixed. Sympathy will now be gained, when a player has successfully served the AI's demands, on correction of a previous offer.
City-management
Upgrading the business office to a castle is more valuable now, due to slightly increased autonomous range-defence
In the city- every event will overview now have a small info-text, which informs about the causes of the event.
Due to a bug, newly-founded cities had taxes not set on "automatic". This has been fixed and all newly-founded cities have their taxes set on "automatic"
Maintenance cost check: If the maintenance costs are too high, there will be a warning next to the button for hiring new troops and units.
Miscellaneous
Fixed bug in AI-trade routes. Trade routes are now shorter and with less load.
Improved feedback, when setting rallying point with CTRL + right-click
The travel-time of the building squad has been shortened and a visual bug has been fixed.
Problem with integrated graphic cards fixed: The game now recognizes and uses by default the dedicated graphic card
List DLC
Grand Ages: Medieval - camelot
Grand Ages: Medieval - ancient wonders
Explore a vast game world with an area of more than 20 million square kilometers, strategically place new and important city and protect your kingdom from foreign powers.
Create an army and send knights, archers and cavalry battle with rivals
to produce 20 different types of goods, including coal, fruit and ceramics, and trade them to meet the needs of citizens and soldiers.
Explore and use the 50 major technological advances of the Middle Ages, which include three-field crop rotation, horizontal loom and a large bow.
Feel the destructive forces of nature, such as hurricanes, fires, volcanic volcanoes, droughts, earthquakes, and even the plague.
Exciting multiplayer mode for up to 8 players.