Gnomon Workshop - Unreal Development Kit: Materials

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Added on September 3, 2010 by in Movies
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Gnomon Workshop - Unreal Development Kit: Materials (Size: 1.67 GB)
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Description

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Description:

In this video, Waylon Brinck teaches the fundamentals of creating materials in the Unreal Development Kit. Waylon begins by showing examples of whatΓΓé¼Γäós possible to create in Unreal, then dives directly into the basic features of the editor. With an eye on developing a deep fundamental understanding of the tools, Waylon covers a variety of progressively more advanced features, with plenty of examples along the way. YouΓΓé¼Γäóll also receive a brief introduction to more advanced features like vector math and reflections, as well as performance optimization. Whether youΓΓé¼Γäóre new to material creation in general, or just new to Unreal, this video contains everything you need to get up to speed quickly.

Topics covered



* WhatΓΓé¼Γäós Possible
* Learning from Real-World Surfaces
* Basic Material Setup (Diffuse, Specular, Normal)
* Common Tuning Controls (Tint, Desaturate, Intensity, Contrast)
* Material Organization
* Emissive Materials
* Working with Channels (R,G,B,A)
* Alpha, Transparency, and Blending
* Texture Coordinate Manipulation (UV Tiling and Animation)
* Detail Normals and Masked Blends
* Material Instances
* Vectors (Vector Basics, Fresnel, Rim Lights)
* Reflections (3D and 2D)
* Bump Offset and Camera Offset
* Performance and Optimization
* Advanced Features Overview
* Complex Material Creation Workflow



Chapters




1. Introduction to Materials
2. Material Editor Basics
3. Intermediate Features
4. Texture Coordinates
5. Material Instances
6. Transparency
7. Introduction to Vectors
8. Reflections
9. Bump Offset
10. Performance and Optimization
11. Additional Features
12. Final Example

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1.67 GB
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Gnomon Workshop - Unreal Development Kit: Materials