GameInstitute - 3D Modeling and Animation

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leechers: 11
Added on February 28, 2014 by elredyin Other > Tutorials
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GameInstitute - 3D Modeling and Animation (Size: 12.4 GB)
 Game Institute - 3DS Max for Games - 1002 Basic Interface.mp452.06 MB
 Game Institute - 3DS Max for Games - 1003 Display Settings.mp428.95 MB
 Game Institute - 3DS Max for Games - 1004 How to Make Basic Objects.mp444.76 MB
 Game Institute - 3DS Max for Games - 1005 Low Poly vs. High Poly.mp445.47 MB
 Game Institute - 3DS Max for Games - 1006 View Port Controls.mp439.97 MB
 Game Institute - 3DS Max for Games - 1008 View Port Menus and Settings.mp438.5 MB
 Game Institute - 3DS Max for Games - 1009 Move, Scale, Rotate & Quad Menu.mp445.62 MB
 Game Institute - 3DS Max for Games - 1011 Using Import and Export.mp465.8 MB
 Game Institute - 3DS Max for Games - 1013 Edit Poly and Edit Mesh.mp441.19 MB
 Game Institute - 3DS Max for Games - 1015 Selections.mp447.2 MB
 How to Make Games - 3ds Max - Creating a Diorama.mp427.59 MB
 How to Make Games - 3ds Max - Relief and Parallax Mapping.mp425.58 MB
 Game Institute - 3DS Max for Games - 2002 Modifiers and How They Work.mp4109.84 MB
 Game Institute - 3DS Max for Games - 2003 Modifiers.mp453.75 MB
 Game Institute - 3DS Max for Games - 2004 Drawing Splines.mp432 MB
 Game Institute - 3DS Max for Games - 2005 Loft.mp423.21 MB
 Game Institute - 3DS Max for Games - 2006 Loft Deforms.mp424.57 MB
 Game Institute - 3DS Max for Games - 2007 Lofts from Objects.mp465.54 MB
 Game Institute - 3DS Max for Games - 2008 Lathe.mp467.93 MB
 Game Institute - 3DS Max for Games - 2010 Mirror.mp426.6 MB
 Game Institute - 3DS Max for Games - 2011 Hide and Unhide.mp426.16 MB
 Game Institute - 3DS Max for Games - 2013 Cloning.mp421.93 MB
 Game Institute - 3DS Max for Games - 3002 Booleans.mp4179.2 MB
 Game Institute - 3DS Max for Games - 3004 Extruding Splines as Surfaces.mp4100.4 MB
 Game Institute - 3DS Max for Games - 3005 Path Deform.mp481.44 MB
 Game Institute - 3DS Max for Games - 3007 Box Modeling 2 - Tread Holders.mp437.2 MB
 Game Institute - 3DS Max for Games - 3008 Box Modeling 3 - Gun Turret.mp4224.91 MB
 Game Institute - 3DS Max for Games - 3010 Review - Moving a Pivot.mp49.69 MB
 Game Institute - 3DS Max for Games - 3012 Grills, Radars, FFD and Lattice.mp489.56 MB
 Game Institute - 3DS Max for Games - 3015 Rotating Radar Dish.mp465.69 MB
 Game Institute - 3DS Max for Games - 3016 Cut Slice Plane and Slice.mp444.03 MB
 Game Institute - 3DS Max for Games - 3017 Extruding Splines as Surfaces II.mp434.9 MB
 Game Institute - 3DS Max for Games - 4002 Spacing Tool.mp425.49 MB
 Game Institute - 3DS Max for Games - 4004 Box Modeling 4 - Storage Container.mp433.44 MB
 Game Institute - 3DS Max for Games - 4005 Path Deform (WSM) and Loft.mp417.5 MB
 Game Institute - 3DS Max for Games - 4007 Edit Poly - Connect and Bridge.mp444.96 MB
 Game Institute - 3DS Max for Games - 4009 Soft Selections.mp426 MB
 Game Institute - 3DS Max for Games - 4010 Scatter.mp451.69 MB
 Game Institute - 3DS Max for Games - 4011 Smoothing Groups.mp433.27 MB
 Game Institute - 3DS Max for Games - 4013 Mesh Smooth and Quick Smooth.mp4113.17 MB
 Game Institute - 3DS Max for Games - Supplemental Modeling Tricks I.mp428.91 MB
 Game Institute - 3DS Max for Games - Supplemental Modeling Tricks II.mp427.93 MB
 5050 Recreating Textures.pdf16.3 MB
 Creating Generics.pdf7.18 MB
 Game Institute - 3DS Max for Games - 5001 Asset Browser.mp424.72 MB
 Game Institute - 3DS Max for Games - 5002 Making a Texture Map.mp4103.2 MB
 Game Institute - 3DS Max for Games - 5003 UV Mapping I - Mapping Basics.mp464.94 MB
 Game Institute - 3DS Max for Games - 5004 UV Mapping II - Mapping the Tank Body.mp468.48 MB
 Game Institute - 3DS Max for Games - 5005 Making a Texture Tile.mp4111.18 MB
 Game Institute - 3DS Max for Games - 5006 Mapping Scale and Proper UV.mp436.21 MB
 Game Institute - 3DS Max for Games - 5010 Multi-Sub I - Mapping IDs and Gizmos.mp451.11 MB
 Game Institute - 3DS Max for Games - 5011 Multi-Sub II - Mapping Tank Body Parts.mp4128 MB
 Game Institute - 3DS Max for Games - 6003 Multi-Sub III - Mapping Complex Objects.mp4161.62 MB
 Game Institute - 3DS Max for Games - 6004 Procedural Types.mp462.17 MB
 Game Institute - 3DS Max for Games - 6007 Procedural Textures and the Material Library.mp465.7 MB
 Game Institute - 3DS Max for Games - 6009 Procedural Textures II - Adding Bump Maps.mp477.72 MB
 Game Institute - 3DS Max for Games - 6010 Procedural Textures III - Reflections.mp422.67 MB
 Game Institute - 3DS Max for Games - 6011 Procedural Textures IV - Mixing Procedurals.mp441.52 MB
 Game Institute - 3DS Max for Games - 6015 Material Library and Basic Operation.mp461.7 MB
 Game Institute - 3DS Max for Games - 6023 Cartooning Shader.mp422.14 MB
 Game Institute - 3DS Max for Games - 7002 Basic Lighting I - Omni and Spot Lights.mp430.03 MB
 Game Institute - 3DS Max for Games - 7005 Basic Lighting II - Lighting Setup.mp423.14 MB
 Game Institute - 3DS Max for Games - 7010 Scene Lighting and Skylights.mp432.55 MB
 Game Institute - 3DS Max for Games - 7011 Falloff.mp431.82 MB
 Game Institute - 3DS Max for Games - 7012 Shadow Controls.mp450.33 MB
 Game Institute - 3DS Max for Games - 7018 Volume Light.mp431.44 MB
 Game Institute - 3DS Max for Games - 7020 Camera Setup.mp434.33 MB
 backgrounds.pdf9.5 MB
 Game Institute - 3DS Max for Games - 8006 Vertex Coloring.mp425.84 MB
 Game Institute - 3DS Max for Games - 8010 Landscape Paint Deformations.mp424.07 MB
 Game Institute - 3DS Max for Games - 8011 Export Paint Deformation Maps.mp425.46 MB
 Game Institute - 3DS Max for Games - 8012 Landscape Photoshop Displacement.mp419.32 MB
 Game Institute - 3DS Max for Games - 8014 Texture Creation for Mountains.mp426.76 MB
 Game Institute - 3DS Max for Games - 8017 Top Bottom Shader.mp425.06 MB
 Game Institute - 3DS Max for Games - 8018 Blend Shader.mp411.79 MB
 Game Institute - 3DS Max for Games - 8020 Making a Skybox, MAX Scene.mp4158.18 MB
 Game Institute - 3DS Max for Games - 8021 Grass and Foliage Placement.mp496.25 MB
 Game Institute - 3DS Max for Games - 8025 Merging Skybox and Final Scene Setup.mp424.63 MB
 Game Institute - 3DS Max for Games - 9000 Animation Menu Basics.mp429.87 MB
 Game Institute - 3DS Max for Games - 9002 Making Key Frames.mp440.31 MB
 Game Institute - 3DS Max for Games - 9003 Animating the Tank Treads.mp422.35 MB
 How to Make Games - 3ds Max - Cloning the Tank Treads.mp410.25 MB
 How to Make Games - 3ds Max - Particle Basics.mp429.86 MB
 How to Make Games - 3ds Max - Rendering the Final Scene.mp438.78 MB
 3DS1 - Course Files.zip868.34 MB
 29- Introduction and Projects Preview.flv41.03 MB
 30-Introduction to Low Poly Modeling.flv28.28 MB
 33- Box Modeling l.flv103.55 MB
 36-Tutorial Dividing Edges.flv35.08 MB
 37- Turning Edges.flv28.24 MB
 39- Fixing Holes.flv38.19 MB
 44- Ghosting and Freezing.flv13.14 MB
 45- Project 01 - STL.flv17.42 MB
 46- Project 01 - Error Check.flv15.08 MB
 Building in MAX.pdf294.85 KB
 58- Setting up the Final Renders.flv21.02 MB
 59- Saving all the Parts.flv27.13 MB
 60- Submitting Rendering the Final Project.flv29.18 MB
 30- Box Modeling ll.flv47.71 MB
 33- Box Modeling ll.flv48.14 MB
 38- Boolean Techniques Fixing Errors.flv30.8 MB
 45- Edge-Loop Copy and Extrude.flv99.11 MB
 48- Chamfer In Edge Mode.flv18.71 MB
 50- Detach Poly.flv24.44 MB
 Game Textures Now.pdf2.04 MB
 Real World Wear and Tear.pdf1.67 MB
 20- Resource Collector.flv19.41 MB
 36- Lining Up Scene File with Concepts.flv73.79 MB
 46- Layout the UVs of a simple Prop.flv39.41 MB
 47- Simple Prop Diffuse Texture.flv96.53 MB
 48- Simple Prop Specular Map.flv60.07 MB
 49- Simple Prop Normal Map.flv21.65 MB
 50- Simple Prop Ambient Occlusion.flv38.01 MB
 55- Project 02 Medium Polygon Crate l.flv326.85 MB
 55- Project 02 Medium Polygon Crate ll.flv326.85 MB
 55- Project 02 Medium Polygon Crate lll.flv95.49 MB
 25- Intro to Creature Model.flv46.78 MB
 30- Project 03 - Modeling a Complex Object l Leg.flv281.87 MB
 31- Project 03 Modeling a Complex Object ll Body.flv206.02 MB
 32- Project 03 Modeling a Complex Object lll Neck.flv86.87 MB
 Detail Sheets.pdf3.75 MB
 Flare Masks.pdf1.8 MB
 24- Project 03 - Welding Anatomy.flv89.33 MB
 25- Project 03 - Modeling a Complex Object lV Head.flv321.55 MB
 26- Project 03 - Modeling a Complex Object V Ears and Horns.flv134.91 MB
 27- Project 03 - Skin Layout.flv152.46 MB
 28A- Project 03 - Pelt Mapping No Normal Maps.flv196.46 MB
 28B- Project 03 - Pelt Mapping Normal Maps.flv62.26 MB
 29- Project 03 - Exporting the UV Layout.flv14.81 MB
 30- Project 03 - Establish Material.flv121.18 MB
 33- Masks and Alphas.flv74.21 MB
 25- Preserve UVs.flv43.41 MB
 26A- Modeling Plants.flv162.6 MB
 26B- Modeling Rocks.flv75.22 MB
 28- Specular Diffuse Bump and Normal Maps.flv79.36 MB
 30- Render to Texture.flv66.56 MB
 32- Normal Maps.flv50.64 MB
 33- Normal Maps Combine.flv76.25 MB
 Supplemental Mudbox Details and Normal Maps.flv70.34 MB
 32- Sprites.flv31.1 MB
 32- Project 03 - Ambient Occlusion Maps.flv51.46 MB
 33- Project 03 - Specular Maps.flv18.3 MB
 37- Project 03 - Luminosity Slots.flv15.47 MB
 Supplemental Cloth and Garment Maker.flv62.11 MB
 29- Creating an Environment Turnaround.flv152.32 MB
 30- Parallax Mapping Review.flv67.23 MB
 40- Installing a Biped for Posing.flv83.09 MB
 3DS2 - Course Files.zip432.87 MB
 GI 3DSMax - Module I - calendar.pdf55.51 KB
 Ground Planes and Blends.zip612.43 MB
 Render to Texture Process Summary.zip9.13 KB

Description





22 Lessons
42 Presentations (40+ hours)

5 Projects
2 Supplementals

Learn how to build, texture, and animate beautiful 3D models and environments for use in video games. The tricks and techniques used by the game design pros are all included here, so you can take your concepts from imagination to in-game reality. With over 40 hours of step-by-step video training, you will master Autodesk 3ds Max -- the industry's most popular choice when it comes to building video game assets. This is essential material for aspiring
artists and professionals alike.

Topics:
Interface and Simple Objects
Modeling
Creating and Applying Textures
Procedural Shaders
Lights and Cameras
Environment Details
Basic Animation and Rendering
Creating Error Free Models
Modeling Organic Objects
UV Layout Techniques
Skin Layouts
Creature Modeling
Advanced UV Mapping
Sprites and Pre-Renders
Advanced Texture Types
Pelt Mapping and UV Tips

Requirements:
Autodesk 3ds Max (version 8 or higher recommended)
Adobe Photoshop (CS3 or higher) is recommended, but not required

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12.4 GB
seeders:46
leechers:11
GameInstitute - 3D Modeling and Animation

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