Game Hacking Developing Autonomous Bots for Online Games (2016)

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Added on April 6, 2016 by ASTRAAAin Books
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Game Hacking Developing Autonomous Bots for Online Games (2016) (Size: 5.31 MB)
 Nick Cano-Game Hacking_ Developing Autonomous Bots for Online Games-No Starch Press (2016).pdf5.31 MB

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Wish your favorite PC game had a more informative heads up display? What if you could instantly collect all that loot from your latest epic battle? You don't need to be a sorcerer to transform a game you like into a game you love. Just make a bot to do the grunt work for you!If you're familiar with Windows-based development and memory management, then Game Hacking, provides all the tools and knowledge you need to become a true game hacker. Let veteran game hacker Nick Cano teach you the basics, including reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection. Throughout the book, you'll hone your new skills with hands-on labs, dig into practice binaries, and learn to write your own bot.Level up your toolbox with hacking techniques:Scan and modify memory with Cheat EngineExplore program structure and execution flow with OllyDBGLog processes and pinpoint useful data files with Process MonitorManipulate control flow through NOPing, hooking, and moreLocate and dissect common game memory structuresDiscover the secrets behind common game bots, including:Persistent hacks, such as a heads up displayResponsive hacks, such as auto healers and combo botsBots with artificial intelligence, such as cave walkers and automatic lootersGame hacking might seem like black magic, but that doesn't mean it's evil. When you know how bot makers create bots and why they do it, you'll be empowered to discourage and defend against bots in your own games!Journey through the inner workings of PC games, and come away with a deeper understanding of both game design and computer security.


Bibliographic information:Title	Game Hacking: Developing Autonomous Bots for Online GamesAuthor	Nick CanoPublisher	No Starch Press, 2016ISBN	1593276699, 9781593276690Length	384 pagesSubjects	Computers › Programming › GamesComputers / Programming / GamesComputers / Security / GeneralGames / Video & Electronic

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Game Hacking Developing Autonomous Bots for Online Games (2016)