FSX-P3D - Flight1 - UTX - Europe v.2.1

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Added on January 22, 2016 by JacksonSuarezin Games
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FSX-P3D - Flight1 - UTX - Europe v.2.1 (Size: 1.67 GB)
 Flight1 - UTX - Europe v2.1.nfo5.11 KB
 UtxEur21IM.exe1.67 GB

Description

Ultimate Terrain X - Europe Version V2 for FSX and Prepar3D

Flight One Software, in cooperation with Scenery Solutions, is excited to bring you the ultimate in terrain add-ons for FSX...

Ultimate Terrain X V2 Europe Edition has been designed from the ground up to take advantage of the new technologies in FSX, and provide you with the most superior and complete large terrain environment to date. As always, we use only the highest quality commercial source data in our products.

Ultimate Terrain X will take your FSX terrain environment to new levels not seen before in a PC Flight Simulator.

Roads, Rivers, Streams, Bridges, Landclass, Waterclass, and more is packed into Ultimate Terrain X.

New for version 2. We have replaced the entire road data set for Europe, resulting in 15-30% more roads. Three times the number of roads have been added to Poland, and Greece has received over ten times the road coverage from version 1.0. Some countries previously with only major road data now near 100% coverage.

This major upgrade also provides brand new autogen lighting that is completely configurable, allowing users to tweak their night environment to meet their own personal desires using our new custom interface. Ultimate Terrain is well known over the years for its configurability and the new night lighting interface adds to that standard.


Highways, Roads, Streets

The FSX roads are a big improvement over FS9 (FS2004). However, Ultimate Terrain X takes the roads one step further, by providing all the available road types.

The Ultimate Terrain X road textures are also very high resolution, matching the 1 meter landclass textures currently in FSX. Plus, the Ultimate Terrain X road texture types can be custom configured.

Having improved road textures is nice. But what really make our roads stand out, is the attention to detail, using road encasements and custom ground polygons for the interchange areas. This can make a huge difference in the urban road appearances as you will see.

For every major road and highway that crosses a water feature in Ultimate Terrain X, a 3D extrusion bridge is displayed. There are thousands of these bridge features all with better extrusion bridge placement logic and sizing. If you like the look of the moving road traffic in FSX, you will love the moving traffic in Ultimate Terrain X. Ultimate Terrain X greatly expands the moving traffic coverage areas in FSX.

We even include dark tunnel entrances for those tunnel roads that disappear underground. UTX Europe V2.0 has many more tunnels than UTX Europe V1. Different tunnel styles for smaller roads and railroads that are more appropriate.


Shorelines, Coastlines, Rivers, Streams

Anyone who is familiar with our Ultimate Terrain product for FS9/FS2004, knows that our products use the absolute premium commercial water data available for each of our product regions. This water data is the most accurate and detailed data available at any cost.

In addition to the standard coastline textures in FSX, Ultimate Terrain X takes coastlines to a whole new level, by including higher resolution rocky coastline textures, sandy beaches, concrete piers, freshwater dams, and man-made breakers. The coastline textures blend the edges of the water bodies with the land.

All oceanic coastlines have been classified by hand to give them a more appropriate look.

In the major metropolitan areas, FSX improved the body accuracy and details compared to FS9/FS2004. But outside of the metropolitan areas, there are still major missing water features and/or inaccurately positioned features. Ultimate Terrain X will add detailed water features throughout the entire covered region.

In addition to the quality source data, we have now enhanced our water features by adding more variety to the coastlines. Also, we have provided multiple waterclass options that will change the water color associated with lakes, rivers and oceans. For Ultimate Terrain X Europe V2.0, there is now enhanced water in selective areas. Some areas have a complete water replacement.

Ultimate Terrain X also takes advantage of our new "Radial Elevation Theory" algorithm, which allows for nicely channeled rivers that cut right through areas of extreme elevation changes. This new algorithm virtually eliminates the sloping water problems that are common with terrain hugging rivers.


Landclass

Ultimate Terrain X dramatically improves the accuracy of cities in FSX using our proprietary "Synthetic Landclass" generation system, which generates urban landclass based on recent commercial data sources.

Brand new complete landclass across Europe Coverage (both urban and vegetation). Urban landclass is based of newly available commercial data allowing for much better classification of cities.


Waterclass

Waterclass options are a unique feature of Ultimate Terrain X that controls the coloring and style of the water features for various locations around the world. Ultimate Terrain enhances the default FSX water by providing 4 different waterclass choices:

Blue water tint

Plankton/Algae bloom tint

Muddy water tint

Muddy water with Plankton bloom tint.


Water colors can vary dramatically between seasons. And, many users have different opinions on how their water environment should look. So, Ultimate Terrain X gives you the multiple options.

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FSX-P3D - Flight1 - UTX - Europe v.2.1

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