Factorio 0.11.14 Windows 32 & 64 Bit

seeders: 82
leechers: 30
Added on February 3, 2015 by Mar5upilamiin Games > PC
Torrent verified.



Factorio 0.11.14 Windows 32 & 64 Bit (Size: 274.67 MB)
 Setup_Factorio_Win32_0.11.14.exe136.54 MB
 Setup_Factorio_x64_0.11.14.exe138.14 MB

Description

Factorio - Windows - 32 and 64 Bit

Version: 0.11.14
Date: 02.02.2015

Bugfixes:
- Proper handling of user paths containing non-asci characters.
- Stack trace is written to log when the game crashes in windows (was non windows only until now).
- Less restrictive (rail collisions related) train signal placement.
- Fixed that the logistic robot storage bonus wasn't used when the full transport belt was being deconstructed.
- Fixed that all the robots were sent for deconstruction of non empty objects with no logistic robot storage bonus research.
- Fixed the required construction robot calculations related to deconstruction of chest/transport belts with mixed contents.
- Fixed loading of save with different mod configuration that caused items to have different type. (viewtopic.php?t=5866)
- Fixed the layer of drawing of pipe covers.
- Fixed that the attempt to clear empty blueprint consumed electronic circuit (viewtopic.php?t=8143)
- Optimised the situation when huge map needed to be recharted (sometimes needed when moving to newer version).
- Optimised the lua garbage collection strategy.
- Fixed few small problems with the building collision check logic. (viewtopic.php?t=8144)
- Fixed the crash when viewing the stop distance debug info of train.
- Fixed the inserter insertion logic when inserting mixed ingredients into the furnace. (viewtopic.php?t=8275)
- Fixed water appearing in maps even when it is disabled.
- Fixed that the deconstruction icon could be under the contents info icon for some entities. (viewtopic.php?t=8216)
- Fixed that transport belts marked for deconstruction still moved the player/car/enemies.
- Fix (theoretical) of the fast speed on 120Hz screens.
- Further fixes of the manual train controls.(viewtopic.php?t=8241)
- Fixed that the big numbers weren't visible in the electric/production statistics.
- Fixed that vertical straight cables wasn't always visible when the game was zoomed out.

Scripting:
- Added write access to ammo amount left of item stack.
- [] operator of LuaInventory returns LuaItemStack object instead of the simplified table.
- LuaInventory::getitemstack was removed as the [] operator can be used instead.
- Added read property LuaItemStack::prototype.
- Added LuaItemStack::drainammo/addammo.
- Fixed crash when assigning non-existent style.
- Fixed crash when assigning invalid pointto in game.showmessagedialog.
- Fixed that teleporting item stack on belt didn't register the item on the belt.
- Removed LuaInventory.isValid() and added LuaInventory.valid for consistency
- Added LuaStyle::name - returns the name of the style.
- Reworked all LuaObjects that can be invalid to support the "valid" readable property.

Modding:
- Furnace never cleans the input/output fluid boxes on load.
- Stable order of the input/output fluid boxes of crafting machines.


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274.67 MB
seeders:82
leechers:30
Factorio 0.11.14 Windows 32 & 64 Bit

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All Comments

Guess what? They updated again.
Should have a copy within 24 hours if no one beats me to it :P
Factorio 0.11.15
https://kat.cm/factorio-...ows-32-64-bit-t10183492.html
Enjoy!
Exxxxcellent.. mwahahaha
Seeeeeeeed