Empyrion - Galactic Survival v1.6.0.0431

seeders: 9
leechers: 9
Added on May 21, 2016 by Rocky_45in Games
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Empyrion - Galactic Survival v1.6.0.0431 (Size: 914.5 MB)
 Empyrion_-_Galactic_Survival_v1.6.0.0431_setup.exe914.5 MB

Description





Changelog:
New Gameplay - Newly placed Constructors + Food Processor are now all able to do the auto-crafting (exception: Survival Constructor) - Terrain placeables can now be picked up - First draft of consuming food from inventory with Shift + RMB - Perishable items can now be stacked, their resulting perish time will be the weighted average of the two original stacks combined - Added sector map: Open the map ( M ), have a look at the third tab .. and write us your feedback! (Colors are: red = lava planet, blue = temperate, yellow = desert, white = snow, green = alien. Colors and icons can be modified in sectors.yaml!) Changes - Improved constructor: Items can be taken out of construction queue even if machine is ON (except the first item which is currently crafted) - When the alien core of a base gets destroyed all spawners and turrets get deactivated. - Turrets are shown as de-activated in Control Panel when a Blueprint is spawned - Easier drone attacks on Akua (no infinite drone waves any more on Starter planet Akua) - Added new mechanical T1 drill. (Changed Mode of Tier 1 Drill; Shortened range to 2m as it has no beam but a drill head) - Player can now run on planet when jetpack enabled - Changed default controls (you might have to revert to default) * Console: Ö (germany), Tilde (US) * Inventory: Tab * Switched: F <> T (Tip: you can always remap your keys to your needs, except function keys like SHIFT, STRG, ALT) - O2 generator can now only be placed into water - Increased the amount of Magnesium Ore deposits per playfield (reduced size) Additions & Updates - Added new fighter cockpit - Updated console models (deco) - Added new 3d model for two-legged dinosaur (not aggressive during day, aggressive during night) - Added better 3d model for Entity Spawner - Slightly adapted colors of template inputs to better differentiate between directly and recursively craftable items Tweaks & Balancing - Updated PDA - PDA: Added more tasks for manual completion - Optimized played built turret AI behaviour to use less CPU time - Set the 'Open PDA with F1' as first in-game tutorial message + Added info text in loading screen to explicitly inform about the PDA - Entity spawner are now only placeable on Bases - Removed hint that cannot run while jetpack on - Tweaked HP and spawn of spiders - Re-order content of Escape Pod - Tweaked texture on old Interior Wall Corner and Interior Wall blocks - Added some memory optimizations (radar map) Bug Fixes - Fixed: Items vanish from Constructor if moved to Player Inventory with Shift-Click from other Constructor - Fixed: PDA: 'Consume item' step does not complete when item consumed from inventory - Fixed: Crafting progress bar of Survival Constructor does not show up anymore - Fixed: PDA chapter 1, action "Power O2 Generator" does not trigger if you close the menu window too fast after putting fuel in (via network ping time still applies) - Fixed: Offline Protection does not work when placed on a conquered POI - Fixed: Exploit: Duping any container content in MP - Fixed: Exploit: gain access to private bases with P Menu - Fixed drones moving after being killed + Downed drones sink through the ground and "plopp" up to the surface again - Fixed: Faction does not show up in list after being created. - Fix for Flashlight not lighting Grass properly - Possible fix for losing structure when container bug / faction bug happens - Fixed problem with WedgeThin (could not always be textured / colored) - note: the model is now slightly different - Fixed: Durian Sprout: not able to pass through / has collision box - Fixed: Alien Block: can not be removed with R&R Tool when POI core gone - Fixed: Exploit: Spawn drone inside an OP protected and non OP-protected BA/CV and use weapons to destroy core/devices - Fixed: Switching to drone while walking keeps last movement active and triggers a fly exploit - Fixed: Dead & looted corpses don't despawn - Fixed several internal errors on dedicated servers - Prevent NRef exceptions with respect to container / inventory handling - Fixed: CV Lift not working on a planet - Fixed problem that sometimes the border blocks on a chunk are not drawn. Need to update structures for existing saves to take effect.

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914.5 MB
seeders:9
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Empyrion - Galactic Survival v1.6.0.0431