Empyrion - Galactic Survival v1.5.0.0412

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leechers: 1
Added on May 9, 2016 by Rocky_45in Games
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Empyrion - Galactic Survival v1.5.0.0412 (Size: 899.09 MB)
 Empyrion_-_Galactic_Survival_v1.5.0.0412_setup.exe899.09 MB

Description





Changelog:
New Features: - Added in-game backups for single player - Added new feature that the content of a device (e.g. cargo box, ammo container, constructor etc) is dropped in a box when this device is destroyed - Added new alien insect (barren planet) - Added 3 spider NPCs (spawned on e.g. Akua, Omicron, Alien and several other planets) - Added several new POIs (thanks to Dead8Eye): * one very well defended structure: Fortress P1 (found on Masperon) * two alien-infested structures (Mine and Factory) that are defended by Overseer and Nightmare creatures - Added enhanced Server Browser to display more detailed server configuration data - Added Dedi command "gents -overview" which shows overview over all structures Gameplay: - Added private faction protection to Survival Constructor (i.e., Survival constructor can now only be used by the player that placed it) - Added setting for infinite drone waves that will attack your base (drone attacks will only cease if you destroy the drone base) - Added more diversity in drone base attacks - Status effects are more of a threat now (longer duration), food poisoning now also diminishes health - Added probability to get Food Poisoning to more raw food - Antidote Pills now also cure Food Poisoning - Added more epic weapons: Pistol and Plasma Cannon - More diverse spawning of NPCs on several planets (e.g. snow, barren, lava) - Added Overseers to Troop Transporter on some planets Visuals / Audio / Decorations: - Improved terrain on Akua: denser forest and more grass - Improved terrain textures and decoration on Skillon and Zeyhines - Improved texture on Moon - Added deco blocks: Holographic Screens (they can be found in the Console Blocks group) - Added night ambience sounds on Omicron - Added better sound for Epic Sniper - Added new cactus plants - Added new rocks on Omicron and Skillon - Added more details to several rocks when close to them - Increased night light intensity on: Zeyhines, Aestus, Aitis, Oscutune - Better open sound for drop container / backpack - Updated preview icons for Plasma Charges Changes / Improvements: - Improved interpolation of drone movement so they will move much smoother on a dedicated server - Turrets do not fire any more if OP is activated for their structure - Angle of Escape pod at which enters is now a bit flatter (ie you can now fly further) - Added new Tier 2 starter SV - More playfields are set per default to PvP - Added better names for block shapes (also added localisation for them) - Simplified grass and decoration items in playfield.yaml - Opuntia Cactus Spears are now edible - Better camera position on base turrets - Added new spawner blocks: Overseer and Nightmare - Added damage model to space drones and updated their weapon models Balancing: - Turret balancing (to make it more challenging to attack a base / POI with a SV): * Flak Turret: higher rate of fire, lower damage * Enemy Laser Turret: higher rate of fire, higher speed of projectiles, higher rotation speed, lower damage (now needs around 7 shots to destroy cockpit) - Re-balanced wood: 1 Wood Log -> 40 Planks, 4 Planks -> 1 Wood Block - Increased head shot bonus of sniper weapons - Reduced reload times of all handheld weapons (adapted reload sounds) - Tweaked Rocket Launcher T2: it is now a SciFi plasma cannon - Chainsaw cannot destroy rocks, hull blocks and concrete blocks any more - Increased hitpoints of troop transporter to make it harder to destroy - Slightly increased overall spawn rate of NPCs Bug Fixes: - Fixed problem that no / very few predators were spawning - Fixed problem that Offline Protection could be circumvented by spawning and exiting mechanisms (now player dies inside an offline protected base of another faction) - Fixed problem that POI Ion Turrets could shoot through terrain - Fixed problem that drones fell through the planet when shot down in a distance - Fixed problem that vessel were sometimes sinking into the ground on a dedicated server - Fixed problem that auto-loading of turrets used twice the ammo - Fixed problem that exiting a turret while reloading resulted in loss of ammo - Fixed problem that enemies did not attack reliable any more - Fixed jetpack exploits: 1. no longer endless flying when holding N during jetpack usage, 2. permanent flying on planet when coming from orbit - Fixed problem that constructor did not produce item when logging out while crafting is in progress - Fixed problem that sometimes grass was floating on slopes - Fixed problem that sometimes the drone waves were not correctly counted (it could happen that only one wave was launched) - Fixed problem that weapons vanished from pilots toolbar if passenger boards the vessel - Fixed problem that creative menu filter sometimes hid items with common properties - Possible fix for Blueprint overwrite bug - Fixed problem that chat window was locked when reconnecting after a kick - Fixed wrong display of very large formatted physical values (e.g. vessel statistics) - Fixed problem that capacitor was missing bottom texture

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899.09 MB
seeders:1
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Empyrion - Galactic Survival v1.5.0.0412