Emergency 5 - Update 1.4

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Added on August 6, 2015 by marcelnein Games > PC
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Emergency 5 - Update 1.4 (Size: 7.68 GB)
 ppt-em14.iso7.68 GB

Description









Title: Emergency 5 - Deluxe Edition

Genre: Simulation, Strategy

Developer: Sixteen Tons Entertainment

Publisher: Deep Silver

Release Date: 24 Apr, 2015



System Requirements:

Minimum:

OS: Windows Vista SP2/ Windows 7 SP1/ Windows 8

Processor: Processor with Intel quad core 2.4GHz or AMD quad core 2.4GHz

Memory: 4 GB RAM

Graphics: 1 GB VRAM, NVIDIA GeForce 400 series or AMD Radeon HD 6000 series

DirectX: Version 9.0c

Hard Drive: 18 GB available space

Sound Card: DirectX 9.0c Compatible



Recommended:

OS: Windows 7 SP1 64-Bit / Windows 8 64-Bit

Processor: Processor with Intel quad core 3.2GHz or AMD quad core 3.2GHz

Memory: 8 GB RAM

Graphics: 2 GB VRAM, NVIDIA GeForce 660Ti or better, AMD Radeon HD 7950 or better

DirectX: Version 9.0c

Hard Drive: 18 GB available space

Sound Card: DirectX 9.0c Compatible





About This Game



Act fast! – Rescue! Protect! Salvage! Extinguish! There's no shortage of action in EMERGENCY 5.



Finally, after 8 years, the true sequel to Emergency 4 has been released. In EMERGENCY 5 for PC, you will direct tense rescue missions on three massive and detailed maps. To succeed, you gradually upgrade your fleet of vehicles and your relief units, and make sure that each unit is in the right place at the right time – if you've always wanted to be an officer in charge of directing fire brigades, the police, technical relief units and paramedics, you've come to the right place. Having the right strategy is essential in order to put a halt to the chaos.



Over the course of the extensive campaign, minor accidents alternate with complex major events, ensuring hours of gameplay. A co-op mode also lets up to four players solve special multiplayer events.



A highlight of EMERGENCY 5 is the new editor in which you can edit and create new game content yourself. The editor makes it even easier for you to design new content (mods) to implement in the game.

Game Features



Protect your city! – Inspired by the original, all locations (Berlin, Hamburg and Munich) are overhauled using the new graphics engine.

Ten major events in three cities and over 50 free-to-play incidents will keep you in suspense.

Fully control and coordinate all fire brigade, rescue, relief and police units.

Join forces with other rescuers in multiplayer mode and provide support to each other as you combat threats.

Use the powerful editor to create your own missions and perform extensive modding.

Deluxe Edition includes the entire city of COLOGNE as an additional map, and a historic rescue unit as a digital bonus.



Features of Emergency 5 - Update 1.4:

EN]

Main changes:



Various performance and stability improvements

Graphics



Fixed visual fire glow, alpha and smut overlay combination for burning vegetation

Enhanced ultra quality shadow mapping

Visually improved lighting and fog rendering model

Fixed various visual artefacts like self-shadowing on GPU skinned meshes, FXAA in combination with depth of field or rare white flashes and black lens flare artefacts

Fixed distorted ingame GUI which came up with some less common resolutions

Added asynchronous shader compilation so shader cache misses don't cause runtime lags

Added vertical synchronization and lag reduction graphics options

Fullscreen improvements



Added borderless window mode which is now used by default for fullscreen mode. Benefits are black screen avoidance, unproblematic resolution changes and fullscreen mode toggle as well as fast switching between applications.

In fullscreen mode, the mouse is now trapped inside the game window and can't be moved on to another monitor in case multiple displays are connected to the system

Gameplay



Fixed persons sometimes being invisible when unloaded from a vehicle

Boat fire event using random positions for injured persons

Various gameplay bug and blocker fixes

World Builder



The EMERGENCY 5 core projects em5 and qsf are now always locked to protect the game data from accidental changes (modding is not influenced by this)

Added snap-to-vertex object transform to make exact object aligning easier

Time-of-day and weather is now always applied to match the look and feel of the game

Fixed asset preview which can be enabled via menu -> preferences -> settings -> QSF editor -> AssetPreview-setting (thumbnails are created once and will be cached)

Added tool for visual collision box editing

Added compact but handy debug tool bar

Added plugin inspection debug view

Fixed various bugs

Various usability and stability improvements

SDK



More API exports for mod plugins















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Emergency 5 - Update 1.4

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