Dont Starve Update June 11th FLTDOXseeders: 48
leechers: 1
Dont Starve Update June 11th FLTDOX (Size: 47.24 MB)
Description
/
----- / / - / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / --- / ---- / / ------ / ---------- / ----- / / / / / / / (nw FairLight DOX Division Presents: Don't Starve Update June 11th (c) Klei Entertainment Cracked by: FAiRLiGHT : : Release Date: 12-06-13 Packaged by: FAiRLiGHT # of Options: N/A Type: Manual/Reference Card Type: Crack CD/Box Covers Walkthrough Strategy Guide Content X Patch Number of archives: x Update Notes Update Notes - June 11th NEW THINGS TO DISCOVER - Peaceful rock lobster herds roam the gloomy depths - Bunnymen turn into beardlords when your sanity is low - Ever wonder what's right below a tentacle? MORE TENTACLE - The invasive Lureplant will taunt you with its delicious veggiemeat - Eat exotic cave bananas - Ferns You can burn 'em - More colourful mushtree varieties - Stalagmites come in more varied shapes NEW THINGS TO CRAFT & USE - The vampiric BatBat - The marginally useful Compass NEW MAP GENERATION FEATURES - Gaze into the abyss in the caves - Cave walls are prettier - Cave layouts are... caveier TUNING & FIXES - Time passes aboveground and belowground, independent of your current location - You can regenerate a cave from its entrance (just for testing - Crops can grow underground, if you keep them lit - Added a proper "Always dark" preset to levelgen - Equippable items remember which slot they are from - Snurtle Shell Armour will now cause enemies to lose interest in you if you hide for over 5 seconds - Plantables can't be planted on nonsensical ground types - Added toggleable "notebook mode" and "small texture mode" options for lowspec machines - Fixed some bad mip chains that were causing trouble for some graphics cards - Fixed libegl crash that was happening for some old Intel cards - Iceboxes can be place closer together - Fixed pig torch crash - Fixed spoilage stack exploit NEW MODDING FEATURES - New sample mods, "sampleprefab" and "samplecharacter", which includes an art template for character skins - Reworked the loading of textures and other assets so you no longer have to use package.path, LoadPrefabDefs, LoadPrefabs, or prefabs.xml - This does require the use of PrefabFiles and Assets in modmain.lua, see the sample mods for an example - Can overwrite basically any asset just by putting it in the same relative path in a mod folder - Lots of improvements to error reporting, and generally more helpful errors when something isn't working - Crafting menu tab spacing is now dynamic, so adding a new entry to RECIPETABS will automatically align the tab bar - Container widgets can have a custom background image specified - World gen scripts can now be overridden from a mod. Time to make some crazy places - Mods now have access to luasockets on windows. (dun dun DUUUUUN Instructions - Unrar the update.exe and run it ( point to your installation folder if required /TEAM FAIRLIGHT - Kindest regards - FairLight DOX 2013 - Related Torrents
Sharing Widget |
All Comments