Don't Starve Together v126042 (Windows) | 3DMseeders: 1
leechers: 0
Don't Starve Together v126042 (Windows) | 3DM (Size: 205.48 MB)
DescriptionEste Torrent incluye: -Librerias de Microsoft -Unlock Characters (si es necesario) -DST Change Nickname -Instrucciones -Lista completa de cambios -------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------- Análisis El juego de Klei Entertainment centrado en la supervivencia, en los mapas procedurales y en su mundo gótico muestra por fin su ya anunciado modo multijugador Ya sabíamos que el interesantísimo Don’t Starve iba a tener multijugador, pues Klei Entertainment lo había anunciado hace un tiempo como su objetivo para próximas actualizaciones, pero aún no habíamos tenido la oportunidad de verlo en vivo y en directo. Se trata de un prototipo, sin embargo, de algo bastante temprano, así que no hay que fiarse demasiado. Es curioso porque no se ve demasiada cooperación en el vídeo, sino lo que pasa cuando uno de los dos jugadores muere (algo muy habitual en este juego de supervivencia). Como fantasma, parece que podrá encantar a otros elementos del juego y que podrá volver a ser humano si posee una efigie de carne. Además habrá chat para que la interacción sea lo mejor posible. Cambios recientes Don’t Starve Together Update Update 126042 – 06/02/2015 Changes -You can now join locally-hosted online dedicated servers through the LAN browser. -Added chat_log.txt for logging announcement and chat messages. -Added dedicated server world gen overrides. Settings are read out of worldgenoverride.lua in the DocumentsKleiDoNotStarveTogether folder. An example of this is: return { override_enabled = true, misc = { season="shortboth", world_size="huge", season_start="summer" }, resources = { flint="never", grass="never", sapling="never", trees="never" } } -Details are in http://dont-starve-game.wiki...rs#Customizing_the_World_Map modoverride.lua files renamed/merged in to modoverrides.lua and moved to the configuration directory to allow multiple servers to run from the same installation with different mod setups. An example of this is: return { the_hunt = { enabled = true, configuration_options = { hunt_time = 6, } }, ["workshop-350811795"> = { enabled = true } } -Mods are now allowed to be specified by the Steam Workshop ID in modoverrides.lua and modsettings.lua. -Renamed servermods.lua to dedicated_server_mods_setup.lua. -Added “-console” command line argument for dedicated servers, allows users to input lua commands directly from the application window. -Added “-persistent_storage_root ” command line argument for setting the root directory of persistent storage. E.g. on Windows this defaults to your user documents folder / klei. adminlist.txt and blocklist.txt now also functions in offline mode. -Enabled in game profiler to gain better insight in performance under load. -Early/Late season in server details threshold is now 5 days (was 3). -Set default tick rate to 15 on all platforms. -Added disconnect dialog for the case where a server is running a hidden mod and the user is unable to download it. Bug Fixes -Player numbering on scoreboard now counts from 0 on dedicated servers. -World day on the scoreboard now updates while the screen is open. -Beefalo herds stop growing after a certain density has been reached. -Added into the list of valid console characters. -Unnamed sounds can now be re-mapped via TheSim:RemapSoundEvent. -Fixed scroll lists from getting stuck on an empty page when the list shrinks to less than the viewable size. -Fixed server listing details deserialization bug. -Dedicated servers now disable all mods on boot so that previously enabled mods don't linger and stay enabled. -Fixed bug in adminlist.txt, blocklist.txt and server_token.txt where the last entry was not processed correctly. Requisitos mínimos: Sistema operativo: Windows XP / Vista / Windows 7 / Windows 8 Procesador: 1.7 GHz o superior Memoria: 1 GB de RAM Gráficos: Radeon HD5450 o superior DirectX: 9.0c Disco Duro: 500 MB de espacio libre Sonido: 100% compatible con DirectX9.0c Requisitos recomendados: Desconocidos Si tu deseas descargar mas rapido, visita el blog especial de DST con links de MG-MF: https://gamesoftmusic4all.wo...tarve-together-beta-v115220/ If you wish to download more fast and without delay, visit the special DST blog with links of MG-MF: https://gamesoftmusic4all.wo...tarve-together-beta-v115220/ My Site: https://gamesoftmusic4all.wordpress.com/ Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Please Seed!!! Sharing WidgetTrailerScreenshots |