Divinity Original Sin Update v1.0.169 Incl DLC-RELOADED

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leechers: 1
Added on September 20, 2014 by Octoblastin Games > PC
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Divinity Original Sin Update v1.0.169 Incl DLC-RELOADED (Size: 3.83 GB)
 steam_api.dll869.5 KB
 steam_api.ini2.32 KB
 setup-1.bin3.5 MB
 setup-2.bin3.83 GB
 setup.exe599.05 KB
 reloaded.nfo4.69 KB
 Whatsnew.txt15.54 KB

Description





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Divinity: Original Sin Update v1.0.169 Incl DLC (c) Larian Studios



09/2014 :..... RELEASE.DATE .. PROTECTION .......: Steam

- :.......... DISC(S) .. GAME.TYPE ........: RPG



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See included whatsnew.txt for update news.

This update includes The Bear and The Burglar DLC.



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Gather your party and get ready for a new, back-to-the-roots RPG adventure!

Discuss your decisions with companions; fight foes in turn-based combat;

explore an open world and interact with everything and everyone you see.

Join up with a friend to play online in co-op and make your own adventures

with the powerful RPG toolkit.



In Divinity:Original Sin you take on the role of a young Source Hunter:

your job is to rid the world of those who use the foulest of magics.

When you embark on what should have been a routine murder investigation,

you suddenly find yourself in the middle of a plot that will rattle the

very fabric of time.



Divinity: Original Sin is a game that gives you a lot of freedom and

plenty of gameplay mechanics to use or abuse. The game's epic story may

drive you toward your ultimate end-goal, but how you get there is entirely

up to you.



Or up to you and a friend, because Divinity: Original Sin can be played

completely cooperatively, and features both online and local drop-in/

drop-out multiplayer. Great adventures become even greater when shared with

a trusted comrade-in-arms!



1. Unrar.

2. Install the Update. No further Update is needed for this release.

3. Copy over the cracked content from the /Crack directory on the image to

your game install directory.

4. Play the game.

5. Support the software developers. If you like this game, BUY IT!



Hotfix v1.0.169



Code:

•Added listening functionality to dialogs. Now you can listen to ongoing dialogs and see the complete history to better follow what is being said.

•Fixed issue with logging for cooperative dialogs

•A lot of fixes for savegames that refused to load

•Sheath/Unsheath fixed timing of attachment of shields.

•Rare crash fix in specific script calls

•Rare crash fix in extinguish surface action

•Fading objects and fog triggers now work for all players instead of just the local player.

•Fixed issue where rotation on objects could get corrupted, resulting in huge objects

•Bugfix in character movement while mouse is pressed

•Fixed some UI's that were always loaded in memory. Now they are loaded when needed.

•Fixed issue when swapping character during a rock-paper-scissor minigame.

•Fixed some doors that were blocking after they were destroyed

•Added text bubble effect above characters in dialog

•Dragging action will cancel when going into trade

•Fixed rare crash with attachments on objects

•Fixed rare issue where the mouse cursor could become corrupted

•Weight can no longer become negative

•Character should slide less when arriving at their target position

•Dragging an item onto a container will put it in the inventory now

•Correctly substract money when hiring henchman

•Correctly delete item when adding to an inventory fails.

•Fixed exclamation mark sometimes being attached wrong.

•Fixed rare crashes when going to and coming from the Homestead

•Fixed double spaces in combat log

•Changed requirement from Crafing to Tenebrium to craft tenebrium weapons

•Fixed issue with sheath/unsheat after sitting or sleeping

•Fixed issue with wrong resurrecting event

•Skillbar items in a container no longer get removed

•Fix for surface sound underflow

•Skill are reloaded when switching mods

•Remove blackrot status when you have tenebrium ability

•Added "Additional Content" menu to the main menu

•Fixed issue where characters in combat could sometimes take characters out of the combat into account

•Fixed issue with disconnected during the rock-paper-scissor minigame

•Fixed issue where character sometimes dont follow after a load



Story:

•War of the Bloodstones, some mountain men could be neutral during the war

•Quest blocker in Nadia quest when you talk to Lawrence

•Arhu thinks that everything you drop in his house is his property, is fixed

•Issue with killing the Trife with companions without starting the end fight

•Imps were not appearing on Mac version

•AI mesh fixes at Baron of Bones house, now the player can teleport the chest in the southern room

•Items on some graves drop under the ground when dug out

•You could start a conversation with Lurrean while he was walking away

•You could ask William to teleport you to Wally once the quest was solved, this is removed

•Incorrect log entry on mushroom barrier removal

•Couldn't select enemies that were inside click through bushes

•Zou could talk to Yox while Frederick was approaching and the quest would hang

•How to handle Tenebrium quest book had been increased to unlimited uses

•Cyseal burning ship got a sound event, so you can hear it burn now

•The Lawrence vs miners situation used to get blocked but that is fixed now

•Teleport Mirror in Luculla Mines doesn't want to teleport companions

Note: a limited amount of these story fixes require you to start a new game



Effects:

•Battering Ram

•Crushing Fist

•Cure Wounds

•Divine Light

•Dust Devil/Whirlwind

•Encourage

•Power Stance

•Precision Stance

•Power Stance

•Precision Stance

•Minor Heal

•Slow Current

•Bitter Cold

•Headvice



Audio:

•Overall audio balance has been updated.

•The burning ship in Cyseal had sound (burning & sinking) which did not work, this has been fixed now.

•Player weapons such as Two Handed Sword and Magic Staff got new dedicated sounds when sheathing their weapon.

•The Orcs in the game now have extra foley sounds including a huge roar, a sobbing orc and a really gross ‘buttscratch’…

•For the new area, dedicated ambient sounds have been added, as well as custom sounds for a very loathsome druid and some really disgusting fx for certain pigs



Divinity Engine Editor:

•Fixed some problems that existed when loading mods

•Fixed some memory leaks

•Added info when trying to save terrain that is not editable

•Fixed saving new story items

•Fixed story editor crash

•Fixed crash when entering game mode

•Fixed position of camera when switching between cameras


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Divinity Original Sin Update v1.0.169 Incl DLC-RELOADED

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