DigitalTutors - Texturing Low Polygon Game Characters in Photoshop

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leechers: 1
Added on October 28, 2012 by NepsterJayin Other > Tutorials
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DigitalTutors - Texturing Low Polygon Game Characters in Photoshop (Size: 5.2 GB)
 45_Creating_the_texture_of_the_helmet.flv130.84 MB
 41_Fixing_seams.flv130.47 MB
 53_Laying_down_the_values_for_the_hip_guards.flv128.69 MB
 58_Sketching_the_straps_for_our_armor.flv126.5 MB
 18_Blocking_in_the_shadows_of_the_face.flv119.47 MB
 49_Creating_the_values_of_the_skull_for_the_belt.flv119.19 MB
 40_Creating_the_asymmetrical_elements_of_the_face.flv117.96 MB
 12_Consolidating_our_UV_clusters.flv116.83 MB
 38_Creating_the_texture_for_the_ear.flv113.34 MB
 14_Sketching_the_features_of_the_face_and_torso.flv112.48 MB
 30_Adding_warmth_to_the_arms.flv111.86 MB
 60_Creating_buckles_for_the_straps.flv108.8 MB
 47_Creating_the_leather_for_the_shoulder_armor.flv108.68 MB
 33_Blocking_in_the_colors_of_the_hand.flv108.37 MB
 15_Sketching_the_features_of_the_arms_and_legs.flv107.98 MB
 34_Finishing_the_texture_of_the_hand.flv105.98 MB
 51_Creating_the_values_for_the_belt.flv103.45 MB
 36_Texturing_the_foot.flv103.28 MB
 54_Creating_the_texture_for_the_gloves.flv103.02 MB
 22_Finalizing_the_face.flv100 MB
 26_Blending_the_back_texture.flv99.07 MB
 20_Adding_warmth_to_the_face.flv97.68 MB
 29_Refining_the_texture_of_the_arms.flv96.86 MB
 19_Refining_the_face.flv95.31 MB
 43_Creating_the_texture_for_the_chest_plate.flv94.96 MB
 44_Painting_the_design_of_the_chest_plate.flv94.79 MB
 31_Blocking_and_refining_the_leg_texture.flv94.04 MB
 24_Blocking_the_shadows_of_the_torso.flv92.52 MB
 09_Unwrapping_the_belt.flv91.9 MB
 59_Texturing_the_straps.flv91.49 MB

Description



In this series of tutorials we cover the fundamentals of texturing characters in Photoshop. We will start off by setting up our Photoshop document in a way that will be optimal for texture painting. Then we'll start laying down our base colors, highlights, and shadows. Once we're happy with our color selection, we'll continually refine the textures until we're happy with the result.

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DigitalTutors - Texturing Low Polygon Game Characters in Photoshop

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have in your stuff the serie - Modeling Low Polygon Game Characters in 3ds Max?