DigitalTutors - Introduction to CINEMA 4D R14

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Added on November 11, 2012 by NepsterJayin Movies > Movie clips
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DigitalTutors - Introduction to CINEMA 4D R14 (Size: 8.86 GB)
 project_files.rar202.52 MB
 088_Controlling_the_appearance_of_PyroCluster_materials.mp4170.68 MB
 107_Creating_the_main_title_text.mp4164 MB
 077_Polishing_the_aircraft's_animation.mp4157.96 MB
 018_Modeling_the_cushioned_seat.mp4148.46 MB
 028_Combining_splines_to_create_the_wing_outline.mp4144.96 MB
 095_Image-based_lighting_in_CINEMA_4D.mp4144.63 MB
 002_Moving_in_the_3D_workspace.mp4144.07 MB
 109_Adding_materials.mp4137.21 MB
 104_Creating_a_spline_and_sweep_shape.mp4134.9 MB
 097_Outputting_renders_from_CINEMA_4D.mp4133.84 MB
 014_Building_the_base_from_a_parametric_primitive.mp4132.41 MB
 108_Setting_up_the_lighting_and_backdrop.mp4127.5 MB
 015_Shaping_the_capsule_base.mp4127.09 MB
 100_Creating_background_letters_using_Cloners.mp4120.8 MB
 106_Animating_letter_reveal.mp4119.51 MB
 069_Recording_and_modifying_keyframes_on_the_Timeline_Ruler.mp4119.02 MB
 076_Starting_on_the_flight_sequence.mp4112.62 MB
 053_Creating_control_curves.mp4111.11 MB
 042_Applying_simple_materials.mp4111.05 MB
 027_Creating_the_large_wing_pivots_with_splines.mp4109.74 MB
 039_Cleaning_up_the_scene.mp4109.33 MB
 070_Editing_animation_in_the_F-Curve_Manager.mp4109.02 MB
 004_Transforming_objects_in_CINEMA_4D.mp4108.91 MB
 049_Creating_textures_with_BodyPaint.mp4107.08 MB
 102_Using_a_Cloner_to_create_a_letter_explosion.mp4104.92 MB
 043_Using_Selection_Tags.mp4103.86 MB
 086_Finalizing_the_particle_behavior.mp4103.49 MB
 024_Modeling_the_thruster_with_splines.mp4102.47 MB
 085_Using_Particle_Modifiers_in_CINEMA_4D.mp4101.08 MB

Description


In this CINEMA 4D tutorial, we will provide you with a good understanding of how to work within CINEMA 4D. You will learn from several of the instructors here at Digital-Tutors, as we go through many of the major parts of the software, and help you become a more effective CINEMA 4D artist. We will begin our training by exploring the user interface, and discussing a number of features and concepts that will be very important to know as we start to delve deeper into the software. From this point, we will walk step-by-step through the process of modeling and texturing our own futuristic flying vehicle using CINEMA 4D and the built-in BodyPaint texturing suite. We will also guide you through the entire process of rigging this vehicle for movement, and then animating the takeoff and flying sequence for this project. From there, we will learn how to use the standard CINEMA 4D particle system to create realistic steam for the refueling hose of our aircraft, and we will guide you through the process of setting up the lights, shadows, and using many rendering features in CINEMA 4D to finish out this whole project. Finally, we will finish this CINEMA 4D tutorial by taking you through MoGraph, an extremely powerful toolset in CINEMA 4D that will allow you to create highly complex, very detailed motion graphics with minimal effort.

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DigitalTutors - Introduction to CINEMA 4D R14

All Comments

Thanks
Good work. thanks.
Beautiful! Thank you very much!
Very helpful tuts, I am watching these every now and again to learn Cinema 4D. Interesting to watch the guy model a complex model from basic prims. Good watch for folks serious about learning Cinema 4D
Great upload!