DigitalTutors Compositing CG Into Live Action For Production In Nuke Tutorial

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Added on December 11, 2015 by BarCraftin Other > Tutorials
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DigitalTutors Compositing CG Into Live Action For Production In Nuke Tutorial (Size: 2.83 GB)
 13. Interaction with car and model builder.mp468.44 MB
 14. Enhancing the thruster interaction with environment.mp467.85 MB
 17. Enhancing the lightning look and flare.mp466.02 MB
 08. Placing the thrusters.mp463.27 MB
 19. Discussing lens distortion and shot finesse.mp461.94 MB
 16. Adding lightning and gizmos.mp459.62 MB
 09. Enhancing the look of the thruster.mp459.58 MB
 11. Relighting the bottom of the ship.mp457.3 MB
 18. Adding ground lightning and traveling light on actor.mp454.97 MB
 07. Discussing fire elements and retime.mp452.43 MB
 05. Adding grain and filters on CG.mp451.72 MB
 12. Animating the light and colors.mp451.61 MB
 02. Introducing shadows and importing plates.mp448.93 MB
 10. Creating a haze effect and comp over ship.mp447.36 MB
 06. Camera tracking to add shadows.mp447 MB
 15. Discussing the dust pass and color correction.mp443.95 MB
 04. Log to line and matching blacks.mp443.6 MB
 03. Importing CG and color space.mp439.88 MB
 01. Introduction and Project Overview.mp44.8 MB
 Compositing CG into Live Action for Production in_NUKE.zip1.86 GB

Description

In this NUKE tutorial, we'll delve into compositing a
production level shot. We'll cover adding in fire elements
and shadows using camera tracking and compositing over a
live action shot

By the end of this NUKE training, you'll be able to relight
your CG while interacting with its environment

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DigitalTutors Compositing CG Into Live Action For Production In Nuke Tutorial