Digital Tutors - Rigging Game Characters in Maya 2011

seeders: 2
leechers: 4
Added on May 21, 2013 by macmandain Other > Tutorials
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Digital Tutors - Rigging Game Characters in Maya 2011 (Size: 3.3 GB)
 boxCurve.mel643 bytes
 cluster_markCenter.mel215 bytes
 cluster_markCenter_globalProc.mel236 bytes
 diamondCurve.mel424 bytes
 jointCurve.mel908 bytes
 02_final.ma720.84 KB
 03_final.ma723.42 KB
 03_start.ma720.84 KB
 04_final.ma727.73 KB
 04_START.ma723.42 KB
 05_final.ma730.58 KB
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 06_final.ma738.52 KB
 06_start.ma730.58 KB
 07_final.ma763.34 KB
 biker_flesh_color.bmp12 MB
 biker_flesh_normal.bmp12 MB
 biker_flesh_spec.jpg574.78 KB
 biker_pants_color.bmp12 MB
 biker_pants_normal.bmp12 MB
 biker_pants_spec.jpg635.02 KB
 biker_torso_color.bmp12 MB
 biker_torso_normal.bmp12 MB
 biker_torso_smooth_color.bmp12 MB
 biker_torso_smooth_normal.bmp12 MB
 workspace.mel1.24 KB
 .6 KB
 part_01.flv7.63 MB
 part_02.flv38.22 MB
 part_03.flv57.15 MB
 part_04.flv124.06 MB
 Part_05.flv69.73 MB
 Part_06.flv22.33 MB
 Part_07.flv75.2 MB
 Part_08.flv95.39 MB
 Part_09.flv80.42 MB
 PART_10.flv21.9 MB
 PART_11.flv35.12 MB
 PART_12.flv38.91 MB
 PART_13.flv43.95 MB
 PART_14.flv45.33 MB
 PART_15.flv61.22 MB
 PART_16.flv97.07 MB
 part_17.flv76.68 MB
 part_18.flv27.16 MB
 part_19.flv68.7 MB
 part_20.flv55.1 MB
 part_21.flv59.57 MB
 part_22.flv66.14 MB
 part_23.flv107.73 MB
 part_24.flv51.38 MB
 part_25.flv81.02 MB
 part_26.flv37.01 MB
 part_27.flv36.95 MB
 part_28.flv32.64 MB
 part_29.flv63.48 MB

Description



In this collection of lessons we will learn about a wide variety of useful techniques for rigging game characters. In this course, we will rig a character for a game in Maya. We will cover techniques like setting up our joints to have a consistent orientation throughout the entire skeleton, we will build a twist rig to fix deformations that collapse in animation, we will learn how to create a foot rig with more banking control, and even cover creating a robust and flexible spine rig with advanced twisting. We will also discuss weight painting techniques that help to speed up that process, making it less intimidating and instead more of an enjoyable experience. By the end of this course you will learn rigging techniques that can be applied to any rig you build.http://www.digitaltutors.com/11/training.php?pid=476

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3.3 GB
seeders:2
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Digital Tutors - Rigging Game Characters in Maya 2011

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Awesome! Needs more seeding.