Digital Tutors - Motorcycle Modeling Techniques in CINEMA 4D

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leechers: 1
Added on May 12, 2013 by macmandain Other > Tutorials
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Digital Tutors - Motorcycle Modeling Techniques in CINEMA 4D (Size: 1.37 GB)
 16. Building the middle section.mp460.51 MB
 21. Building the brake discs.mp455.02 MB
 26. Adding the fender.mp449.42 MB
 19. Building the wheels.mp448.35 MB
 31. Building the handlebars.mp447.27 MB
 27. Modeling the swing arm.mp446.17 MB
 38. Adding piece between fairing and body.mp445.56 MB
 28. Building the pegs and shifters.mp444.88 MB
 15. Modeling the lights on the back end.mp443.62 MB
 6. Modeling the vents.mp443.42 MB
 33. Modeling the gauges.mp443.14 MB
 7. Modeling the side lights.mp440.08 MB
 18. Building the tires.mp439.89 MB
 11. Finishing the fuel tank.mp439.52 MB
 20. Finishing the wheels.mp439.39 MB
 17. Finishing the middle section.mp438.28 MB
 10. Creating the fuel tank.mp437.46 MB
 14. Finishing the back end.mp437.21 MB
 30. Finishing exhaust pipes.mp435.39 MB
 29. Starting exhaust pipes.mp435.16 MB
 8. Finishing the fairing.mp435.12 MB
 32. Finishing the handlebars.mp434.13 MB
 23. Building the brake assembly.mp433.63 MB
 39. Building the end piece and adding lights.mp433.16 MB
 36. Modeling the chain.mp433.1 MB
 13. Blocking in the back end.mp432.88 MB
 37. Modeling the sprocket.mp432.15 MB
 22. Building the brake disc attachment.mp431.68 MB
 3. Starting the main fairing.mp431.14 MB
 35. Adding the windscreen.mp430.45 MB

Description



Description:Year: 2012Author: Justin MarshallTotal time:: 05:20:00http://www.digitaltutors.com/11/training.php?pid=708In this CINEMA 4D tutorial we will go through the process of building a motorcycle. We will start by setting up reference images for the bike and then use some spline-based tools and techniques to begin building up the molded fairing pieces. We'll then use CINEMA 4D's unique, hierarchy based workflow to construct the different elements of the motorcycle. We'll use box modeling techniques to build up parts like the tank and other body elements. Combining splines will allow us to build complex hard surface shapes like the brake discs. All along the way we'll talk about smoothing techniques and using symmetry to speed up our workflow. By the end, you'll have a motorcycle model and knowledge you can apply to your own custom bike or model.

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1.37 GB
seeders:6
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Digital Tutors - Motorcycle Modeling Techniques in CINEMA 4D

All Comments

Great one, thanks!
thanks... awsome
thx dude