Digital-Tutors - Modeling a Female Character for Animation in Maya

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Added on July 26, 2013 by Stormarekillain Other > Tutorials
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Digital-Tutors - Modeling a Female Character for Animation in Maya (Size: 1.36 GB)
 background.jpg808 bytes
 female_render.jpg429.48 KB
 02_begin.ma75.99 KB
 03_begin.ma82.17 KB
 04_begin.ma95.56 KB
 05_begin.ma107.35 KB
 06_begin.ma95.1 KB
 07_begin.ma100.68 KB
 08_begin.ma107.96 KB
 09_Begin.ma113.53 KB
 10_begin.ma75.99 KB
 11_begin.ma82.37 KB
 Ear.jpg278.85 KB
 female_front.jpg1.21 MB
 female_front_blk.jpg1.21 MB
 female_hand_01.jpg141.37 KB
 Female_Head_front_gray.jpg193.09 KB
 Female_Head_side_gray.jpg319.17 KB
 female_side.jpg477.96 KB
 female_side_blk.jpg478.49 KB
 Missing Foot Texture.txt75 bytes
 workspace.mel1.66 KB
 01 Introduction and project overview.flv15.33 MB
 02 Starting the body with a cube.flv39.9 MB
 03 Continuing to block out the body.flv54.71 MB
 04 Adding more detail to the hips.flv34.6 MB
 05 Shaping the legs.flv71.77 MB
 06_Blocking_out_the_breasts.flv25.61 MB
 07_Shaping_the_breasts.flv59.76 MB
 08_Adding_more_detail_to_the_midsection.flv50.75 MB
 09_Finishing_the_midsection.flv62.53 MB
 10_Starting_the_head_with_a_cube.flv31.62 MB
 11_Continuing_to_block_out_the_head.flv36.07 MB
 12_Finishing_the_blocked_out_head_shape.flv54.25 MB
 13_Building_the_eye.flv68.14 MB
 14_Adding_a_tear_duct_to_the_eye.flv27.94 MB
 15_Reshaping_the_cheekbone.flv26.84 MB
 16_Creating_the_lips.flv63.94 MB
 17_Building_the_nose.flv68.91 MB
 18_Modeling_the_neck_and_jaw.flv42.18 MB
 19_Building_eyebrows.flv43.92 MB
 20_Making_eyelashes.flv33.07 MB
 21_Adjusting_facial_features.flv14.05 MB
 22_Building_and_attaching_an_ear.flv64.28 MB
 23_Fixing_face_topology.flv14.3 MB
 24_Blocking_out_a_hand.flv41.19 MB
 25_Adjusting_the_palm_and_thumb.flv57.03 MB
 26_Model_the_index_finger.flv21.52 MB
 27_Create_the_other_fingers.flv36.62 MB
 28_Finalizing_the_hand.flv13.13 MB
 29_Blocking_out_a_foot.flv32.34 MB
 30_Begin_modeling_the_toes.flv37.92 MB

Description


Advanced | 3h 35m | 1.29 GB | Project Files 5 MB | Required Software: Maya 2012

In this Maya tutorial we will look at using polygon modeling techniques to complete a female character. Throughout these lessons we will cover the foundations of modeling a high resolution female that will deform properly when animated. Along the way we will learn how we can avoid many common beginner mistakes and develop a workflow that is efficient and effective. We will also learn a lot of basic and advanced female anatomy, and how to capture high resolution realism with simple geometry. By the end of this course you will have a great foundation for building your own female characters for film, broadcast and video games.

1. Introduction and project overview 01:56

2. Starting the body with a cube 07:21

3. Continuing to block out the body 09:28

4. Adding more detail to the hips 05:33

5. Shaping the legs 11:00

6. Blocking out the breasts 03:52

7. Shaping the breasts 09:14

8. Adding more detail to the midsection 07:29

9. Finishing the midsection 09:44

10. Starting the head with a cube 06:18

11. Continuing to block out the head 06:02

12. Finishing the blocked out head shape 07:01

13. Building the eye 08:54

14. Adding a tear duct to the eye 04:00

15. Reshaping the cheekbone 03:15

16. Creating the lips 08:35

17. Building the nose 09:45

18. Modeling the neck and jaw 05:57

19. Building eyebrows 06:39

20. Making eyelashes 05:08

21. Adjusting facial features 01:56

22. Building and attaching an ear 11:18

23. Fixing face topology 02:30

24. Blocking out a hand 07:40

25. Adjusting the palm and thumb 08:42

26. Model the index finger 03:41

27. Create the other fingers 05:40

28. Finalizing the hand 01:46

29. Blocking out a foot 05:47

30. Begin modeling the toes 05:57

31. Finishing the toes 07:57

32. Finalizing the foot 11:02

33. Finishing the female 02:00

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Digital-Tutors - Modeling a Female Character for Animation in Maya

All Comments

THANK YOU, I WILL LIKE TO LEARN HOW TO CREATE ME?
thx dod
thx man