Digital Tutors - Material Creation Workflows in 3ds Max - sum1_here

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leechers: 2
Added on December 11, 2013 by sum1_herein Other > Tutorials
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Digital Tutors - Material Creation Workflows in 3ds Max - sum1_here (Size: 418.71 MB)
 04. Creating plastic materials.mp459.69 MB
 07. Adding metal materials.mp440.87 MB
 03. Adding ceramic and glass materials.mp439.5 MB
 08. Creating painted metal materials.mp438.24 MB
 11. Creating a glowing liquid material.mp437.94 MB
 02. Adding standard materials.mp436.87 MB
 09. Creating an electric material.mp435.5 MB
 06. Using gradients with materials.mp435.22 MB
 05. Creating leather and rubber materials.mp434.74 MB
 10. Adding a glow to the scene.mp432.89 MB
 project_files.zip18.49 MB
 01. Introduction and Project Overview.mp48.76 MB

Description

1h 1m
Difficulty Level Intermediate

Project Files Included

Software used
3ds Max 2010 and up

What you will learn
In this course we will add materials to a stylized computer to simulate a variety of surfaces. Adding materials and textures to your models to achieve specific effects can sometimes be challenging. In this course we'll look at a number of options for producing these effects using a cartoony set piece as an example. We'll look at the process of adding materials to objects in general an the go over how to create materials to simulate specific looks like metal, plastic, ceramic, leather, and rubber. We'll also create an illuminated button with gradient ramps and use lens effects to add a post render glow to electric arcs. Upon completion, you have a great idea of how to quickly create the kinds of materials you'll need for your projects.

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418.71 MB
seeders:2
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Digital Tutors - Material Creation Workflows in 3ds Max - sum1_here

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