Digital Tutors - Introduction to Unreal Engine 4seeders: 5
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Digital Tutors - Introduction to Unreal Engine 4 (Size: 4.45 GB)
DescriptionIn this tutorial we will learn the basics of working in the Unreal Editor. We'll start our journey by learning the basics through exploring the interface, learning how to navigate and manipulate the viewports, how to place and manipulate actors and how to effectively use BSP geometry. Once we've gotten the hang of the basics, we'll dive into blocking out our interior room. Here we'll learn how the blocking phase is a critical part of creating levels in Unreal. After that, we'll replace that geometry with static mesh assets that will be used for the final look of our level. From here it just gets better because we'll learn the basics of material creation, which is one of the engine's most powerful features. Here we'll learn how to begin building up a material from scratch and use it to drive our instanced materials. Then we'll start to create the final look of our level by creating a landscape, complete with foliage, light, and particles. Finally, we'll just scratch the surface of Blueprint, Unreal Engine 4's new visual scripting interface, by creating a simple toggleable light. Tutor : Joshua Kinney Lessons in this tutorial 1)Introduction and project overview 2)Creating a new project 3)Unreal Engine interface overview 4)Customizing the interface 5)Viewport navigation 6)Placing and manipulating actors 7Utilizing advanced manipulation techniques 8)BSP geometry basics 9)The content browser 10)Blocking in the level 11)Cutting out windows 12)Finishing the blocking phase 13)Importing static mesh assets 14)Placing our walls 15)Finishing the outside walls 16)Finishing the room structure 17)Placing the doors and windows 18)Lighting basics 19)Material editor basics 20)Creating our first material 21)Creating a painted wood material 22)Finishing the painted wood material 23)Using parameters to set up instanced materials 24)Using instanced materials 25)Applying materials to our room 26)Lighting the environment 27)Creating a landscape 28)Adding foliage to the landscape 29)Set dressing basics 30)Finalizing the visuals 31)Creating a toggleable light Related Torrents
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