Digital Tutors - Introduction to Matinee in Unreal Engine 4 [Mo-Turkki]

seeders: 7
leechers: 14
Added on January 6, 2015 by Mo-Turkkiin Other > Tutorials
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Digital Tutors - Introduction to Matinee in Unreal Engine 4 [Mo-Turkki] (Size: 1.97 GB)
 9 Finishing the elevator.mp4116.37 MB
 7 Setting up interactive doors.mp469.04 MB
 8 Setting up an elevator.mp465.03 MB
 3 Working with cameras.mp463.5 MB
 10 Exploring new tracks and groups.mp459.56 MB
 5 Using multiple cameras.mp453.05 MB
 6 Disabling player movement and hud.mp450.2 MB
 4 Activating the cinematic.mp430.62 MB
 2 Matinee interface overview.mp414.18 MB
 1 Introduction and project overview.mp46.54 MB
 DefaultEngine.ini2.21 KB
 DefaultInput.ini1.12 KB
 DefaultEditor.ini226 bytes
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 M_CobbleStone_Rough.uasset194.71 KB
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 M_Lamp.uasset88.37 KB
 M_Chair.uasset88.07 KB
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 Wall_Window_400x400.uasset53.49 KB
 Wall_Window_400x300.uasset52.45 KB
 Wall_Door_400x400.uasset52 KB
 Wall_Door_400x300.uasset51.2 KB
 Floor_400x400.uasset47.01 KB
 Wall_400x400.uasset42.41 KB
 Wall_400x200.uasset41.18 KB
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 Starter_Birds01.uasset2.56 MB
 Starter_Wind05.uasset2.21 MB
 Starter_Wind06.uasset2.09 MB
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 Collapse01.uasset340.36 KB
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 SM_Arrows.uasset507.95 KB
 M_LightStage_Skybox_HDRI.uasset98.1 KB
 M_LightStage_Skybox_Master.uasset73.9 KB
 M_LightStage_Skybox_Black.uasset65.49 KB
 M_LightStage_Arrows.uasset43.81 KB
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 FogBrightnessLUT.uasset1011 bytes
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 Blueprint_Effect_Smoke.uasset8.15 KB
 Blueprint_Effect_Fire.uasset8.14 KB
 Blueprint_Effect_Explosion.uasset8.13 KB
 HDRI_Epic_Courtyard_Daylight.uasset69.01 MB
 M_CobbleStone_Smooth.uasset201.96 KB
 M_CobbleStone_Rough.uasset194.71 KB
 M_Tech_Hex_Tile.uasset137.01 KB
 M_Brick_Clay_New.uasset127.67 KB
 M_Ground_Moss.uasset125 KB
 M_Brick_Clay_Old.uasset120.5 KB
 M_Brick_Cut_Stone.uasset119.92 KB
 M_CobbleStone_Pebble.uasset119.5 KB
 M_Rock_Basalt.uasset118.62 KB
 M_Ground_Gravel.uasset117.62 KB
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 M_explosion_subUV.uasset60.69 KB
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 M_Burst.uasset42.5 KB
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 M_Dust_Particle.uasset39.99 KB
 M_Heat_Distortion.uasset37.39 KB
 P_Explosion.uasset273.65 KB
 p_fire.uasset253.35 KB
 P_Sparks.uasset167.78 KB
 P_Steam_Lit.uasset114.58 KB
 p_smoke.uasset64.13 KB
 P_Ambient_Dust.uasset42.44 KB
 M_Rock.uasset112.03 KB
 M_Bush.uasset97.64 KB
 M_Lamp.uasset88.37 KB
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 Shape_Pipe.uasset76.57 KB
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Description

image

Duration 1h 20m

In this series of Unreal Engine tutorials we'll explore some of the major features and uses for Matinee.

To begin, we'll learn how to create a Matinee object and explore the Matinee interface. After that, we'll dive into using cameras and how they can be used to create cinematics in game.

Then we'll build upon what we've learned by creating a multi camera cinematic with camera fades and camera cuts. Once we've a basic understanding of how to use the Matinee editor, we'll look at some more practical example of using this powerful system to create interactive doors.

Finally, we'll wrap up the Unreal Engine training by learning how to create a simple elevator that relies on player input.


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Digital Tutors - Introduction to Matinee in Unreal Engine 4 [Mo-Turkki]