Digital Tutors - Introduction to Materials in Unreal Engine

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Added on August 6, 2014 by kks21199in Other > Tutorials
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Digital Tutors - Introduction to Materials in Unreal Engine (Size: 1.18 GB)
 project_files.zip563.95 MB
 09.Finishing the material inputs.mp461.97 MB
 16.Creating material instances.mp456.64 MB
 05.Using blend modes.mp454.19 MB
 13.Modifying the roughness.mp452.85 MB
 06.Using lighting models.mp448.84 MB
 02.Material creation workflow.mp443.91 MB
 11.Using textures for props.mp443.23 MB
 12.Using the metallic input.mp440.05 MB
 03.Material creation concepts.mp439.03 MB
 08.Continuing to discuss the material inputs.mp434.67 MB
 15.Creating the wicker material.mp434.6 MB
 07.Material Inputs.mp433.85 MB
 10.Material expressions and functions.mp433.69 MB
 04.Material properties overview.mp429.48 MB
 14.Commenting and organizing materials.mp426.68 MB
 01.Introduction and project overview.mp46.06 MB

Description

Digital Tutors - Introduction to Materials in Unreal Engine



In this series of tutorials we will discuss how materials are created and manipulated in Unreal Engine 4.
We'll start out by getting an overview of the material creation process. Then we'll dive into the theory of creating physically based materials. Here we'll discuss the the key properties of a material that will determine how your material will look in the engine.

Then we'll dive deeper into these critical properties by discussing the different Blend modes and Lighting Models. Then we'll discuss each Material Input and how they affect the material and their possible uses.

After that, we'll learn about material expressions and functions, the building blocks to creating incredible looking materials. Finally, we'll take what we've learned and create a set of materials for a game prop in Unreal Engine 4.

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Digital Tutors - Introduction to Materials in Unreal Engine