Digital Tutors - Creating a Responsive Multiplayer Action Web Game in HTML5

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Added on July 17, 2014 by ebook-wormin Other > Tutorials
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Digital Tutors - Creating a Responsive Multiplayer Action Web Game in HTML5 (Size: 710.47 MB)
 Game.js2.07 KB
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 Outside File Sources.docx79.57 KB
 10 Tuning CPU-GPU performance in the browser.mp481.81 MB
 13 Adding multiplayer gameplay.mp462.24 MB
 07 Creating randomly spawning, physics-based enemies.mp458.9 MB
 04 Setting up keyboard user input.mp456.02 MB
 09 Triggering audio from physics-based collisions.mp454.05 MB
 02 Setting up an efficient workflow.mp452.76 MB
 06 Setting up physics-based user input.mp451.57 MB
 14 Preparing the game for deployment.mp449.67 MB
 11 Identifying and patching memory leaks.mp449.32 MB
 08 Setting up browser audio.mp448.44 MB
 05 Adding a physics simulation to our game loop.mp446.83 MB
 12 Making the game responsive.mp445.93 MB
 03 Drawing our character on the HTML5 canvas.mp445.92 MB
 01 Introduction and project overview.mp46.49 MB
 Downloaded From PirateBB.org - Business Materials & E-Learning Video Tutorials Download.txt384 bytes

Description

Digital Tutors - Creating a Responsive Multiplayer Action Web Game in HTML5



Digital Tutors - Creating a Responsive Multiplayer Action Web Game in HTML5 | 717MB
Duration: 2h 12m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch


In this tutorial we will learn advanced topics surrounding HTML5 game development. Throughout these lessons we will look at the steps required to build a multiplayer action game from scratch.
We will start by setting up our game scene using the Pixi.js open source library. We will continue by implementing physics, audio and other game elements that are often tricky in-browser. We will take a look at getting the most out of our performance by using Google Chrome's Developer Tools. Finally, we will use WebSockets and Node.js to add multiplayer elements to our game.
By the end of this tutorial, you will have a solid understanding of advanced HTML5 game development topics and workflows, as well as a fully functioning game that will scale to fit any screen size.






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Digital Tutors - Creating a Responsive Multiplayer Action Web Game in HTML5