Developing Android Apps Essential Training (2015) - Lynda.com

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Added on November 28, 2015 by ayylmoa42in Other > Tutorials
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Developing Android Apps Essential Training (2015) - Lynda.com (Size: 919.72 MB)
 2. What you should know bewfore starting this course.mp410.66 MB
 3. Using the Exercise Files.mp48.47 MB
 4. Troubleshooting tips.mp47.61 MB
 1. Welcome.mp45.96 MB
 1. Exploring the history of Android.mp416.98 MB
 2. Understanding the Android app framework.mp415.85 MB
 3. Exploring Android's implementation of Java.mp413.79 MB
 4. Connecting physical devices for testing.mp421.83 MB
 3. Creating virtual devices for testing.mp421.06 MB
 6. Exploring the SDK's command line tools.mp416.91 MB
 1. Creating your first Android app.mp414.82 MB
 5. Adding the command line tools to the system path.mp411.39 MB
 2. Exploring Android Studio.mp410.93 MB
 1. Exploring the structure of an Android project.mp424.85 MB
 3. Managing the app manifest file.mp423.16 MB
 2. Managing Gradle build scripts.mp419.73 MB
 4. Working the app resources.mp414.28 MB
 8. Collecting and displaying text values.mp429.33 MB
 1. Defining screens with layout resource files.mp423.07 MB
 7. Adding views to a view group with Java code.mp420.93 MB
 2. Exploring the layout design interface.mp420.31 MB
 4. Understanding units of measurement.mp418.04 MB
 5. Laying out screens with LinearLayout.mp417.94 MB
 6. Laying out screens with RelativeLayout.mp417.48 MB
 10. Solution - Create a registration form.mp413.24 MB
 9. Challenge - Create a registration form.mp49.81 MB
 3. Designing screens with ViewGroup and View classes.mp46.97 MB
 1. Tracing state changes with logcat.mp426.66 MB
 6. Handling orientation and other configuration changes.mp417.37 MB
 5. Handling lifecycle events with Java code.mp416.3 MB
 4. Understanding the activity lifecycle.mp414.42 MB
 2. Handling user events with layout file properties.mp412.08 MB
 3. Handling user events with Java code.mp411.91 MB
 2. Displaying drawable images at runtime.mp420.44 MB
 3. Loading images from the assets folder.mp418.19 MB
 1. Displaying image resources with ImageView.mp416.34 MB
 1. Defining a menu in an XML resource file.mp423.45 MB
 2. Adding items to a menu at runtime.mp419.4 MB
 3. Displaying menu items in the action bar.mp412.34 MB
 5. Returning date to a parent activity.mp421.5 MB
 4. Passing data to an activity as intent extras.mp416.65 MB
 6. Opening activities with implicit intents.mp412.84 MB
 2. Using explicit intents to start new activities.mp411.61 MB
 1. Creating new activities and layouts.mp411.54 MB
 3. Finishing and returning from a secondary activity.mp411.3 MB
 2. Creating a custom launcher icon.mp422.53 MB
 4. Creating stretchable NinePatch graphics.mp415.34 MB
 3. Creating drawable resources for multiple screens.mp414.19 MB
 1. Dealing with Android market fragmentation.mp412.93 MB
 5. Laying out a screen with fragments.mp49.53 MB
 1. Defining and using styles.mp49.42 MB
 3. Creating an app with material design.mp49.36 MB
 2. Applying application themes.mp48.37 MB
 4. Customizing material design with styles.mp47.32 MB
 5. Customizing list-item displays.mp424.33 MB
 2. Displaying data in a list.mp412.33 MB
 1. Working with collections of data.mp411.77 MB
 4. Displaying details in a secondary activity.mp410.58 MB
 3. Handling list-item events.mp49.33 MB
 7. Solution - Create an app with list and detail activities.mp47.12 MB
 6. Challenge - Create an app with list and detail activities.mp42.54 MB
 1. Next Steps.mp43.01 MB

Description

Learn everything you need to know to get started building Android apps with the Android 5 SDK and Google's Android Studio IDE. Starting with a brief look at Android's history, the course takes you through the anatomy of a typical Android project and the setup for creating your first app, including connecting to devices (both real and virtual) for testing. Then learn how to define screens with activities and layouts, respond to events with XML and Java-based code, display text and images that adjust to multiple screens, create menus, manage navigation, display and manage data, and use styles and themes to make your app reflect Google's new visual language, material design.

Topics include:

Exploring Android Studio
Configuring virtual and physical devices for testing
Understanding the structure of an Android project
Designing and laying out screens
Displaying text and images
Handling events and orientation changes
Adding menus
Managing navigation with activities and layouts
Supporting multiple screens
Using styles and themes
Working with data


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Developing Android Apps Essential Training (2015) - Lynda.com