Daz3D - Poser - Supreme armor M4 (Size: 109.11 MB)
| | SuprArmM4_shins.cr2 | 16.6 MB |
| | SuprArmM4_chest.cr2 | 13.65 MB |
| | SuprArmM4_belt.cr2 | 9.74 MB |
| | SuprArmM4_thighs.cr2 | 9.26 MB |
| | SuprArmM4_pants.cr2 | 3.3 MB |
| | SuprArmM4_shirt.cr2 | 3.23 MB |
| | SuprArmM4_shoes.cr2 | 1.58 MB |
| | SuprArmM4_cloak.cr2 | 1.15 MB |
| | SuprArmM4_arms.cr2 | 840.44 KB |
| | SuprArmM4_elbows.cr2 | 738.9 KB |
| | SuprArmM4_shins.obj | 6.12 MB |
| | SuprArmM4_chest.obj | 3.6 MB |
| | SuprArmM4_thighs.obj | 3.27 MB |
| | SuprArmM4_belt.obj | 2.61 MB |
| | SuprArmM4_helmet.obj | 1.41 MB |
| | SuprArmM4_shoes.obj | 1.39 MB |
| | SuprArmM4_rShould.obj | 1 MB |
| | SuprArmM4_lShould.obj | 1017.23 KB |
| | SuprArmM4_pants.obj | 819.8 KB |
| | SuprArmM4_shirt.obj | 767.93 KB |
| | SupArM4_legs.jpg | 1.88 MB |
| | SupArM4_chest.jpg | 1.53 MB |
| | SupArM4_belt.jpg | 1.32 MB |
| | SupArM4_legsBump.jpg | 1.31 MB |
| | SupArM4_shoes.jpg | 1.26 MB |
| | SupArM4_chestBump.jpg | 1.21 MB |
| | SupArM4_shieldSword.jpg | 1.18 MB |
| | SupArM4_shoesBump.jpg | 1.13 MB |
| | SupArM4_beltBump.jpg | 1.1 MB |
| | SupArM4_shieldSwordBump.jpg | 1.08 MB |
| | SupremeArmorM4-ReadMe.txt | 4.82 KB |
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the SupremeArmorM4 character folder should be in libraries/character/Powerage
The SupremeArmorM4 textres folder should be in textures/Powerage
The SuperemeArmorM4 geometries folder should be in geometries/Powerage
That's so it all can load properly, and it would be easier if you fixed it instead of all of us having to fix it. Plus you can use that knowledge for any runtime folder you need to put together to upload, Cr2 files are written specifically to direct toward a certain folder, if that folder cannot be found, the Cr2 cannot load unless the asked for file is located. Just some friendly advice for future torrent uploads if you don't have the original zip file. Typically the directory your folder's in is where it should stay, like I said with this one, just using the geometries folder as an example, since it matters where it's located, for this specific product it should be runtime/geometries/Powerage/SupremeArmorm4. Where you have it, Geometries/SuperemeArmorM4, when the Cr2 loads it cannot find the geometries.