Dark Souls II: Scholar of the First Sin (2014) PC (Steam-Rip)

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Added on February 5, 2015 by MacMetalSwordin Games > PC
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Dark Souls II: Scholar of the First Sin (2014) PC (Steam-Rip) (Size: 14.18 GB)
 setup-6.bin1.96 GB
 setup-5.bin1.96 GB
 setup-2.bin1.96 GB
 setup-3.bin1.96 GB
 setup-4.bin1.96 GB
 setup-7.bin1.96 GB
 setup-1.bin1.95 GB
 setup-8.bin494.29 MB
 setup.exe3.19 MB
 setup.bin1.1 MB
 steam_api.dll654.5 KB
 ALI213.ini1.42 KB
 236432_2456729012575435737.manifest661.55 KB
 appmanifest_236430.acf1.04 KB

Description

About This Game
Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.

DARK SOULS™ II brings the franchise’s renowned obscurity & gripping gameplay innovations to both single and multiplayer experiences.

Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and the unrelenting challenge that only FROM SOFTWARE can deliver.

Key Features
Go Beyond Death: dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & FX forward like never before
A labyrinth of monsters & bosses: immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses that could only come from the imagination of FROM SOFTWARE
Sensory assault: a wide range of threats will prey on human senses & phobias - auditory hallucinations, vertigo, acrophobia, etc
Deeper and darker: more intricate customization options provide weapons and armor tailoring to player style
Evolved multiplayer: updated multiplayer system enables improved online interaction to bring forward cooperative & competitive play
Refined gameplay: DARK SOULS™ II features fluid motion-capture animations, an upgraded combat system, a vastly expanded suite of characters, deeper customization options, new weapons, armor abilities, and a balanced player progression system


Scholar of the First Sin
-Added new character, The Scholar of the First Sin.
-Additional item description text.
-Choosing to enter the Covenant of Champions will now allow enemies to continue to respawn after being defeated.
-Choosing to enter the Covenant of Champions will now cause enemies to inflict more damage to the player.
-Players will gain access to a new item: The Agape Ring. When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by limiting their total souls collected.
-Increased effect of Rusted Coin.
-Awestones now dropped more often.
-The bonfire warp selection screen will now highlight the top three areas where players will have the best change to connect with other players online.
-White phantoms will remain in other players' worlds for longer periods of time.
-White phantoms will no longer return to their world if time runs out during a boss battle.
-Players on their first play through can now match with players on their 2nd or further play through.
-Made it easier for players to match online in general.
-Made it so that invading players cannot use items which invite more enemies.
-NPC conversation text is now displayed more prominently than online notices.
-Players may now choose to cancel out the effect of the Human Effigy at bonfires.
-When a player cannot take part in online play due to the effect of the Human Effigy, made it so that the player can still write signs. (They still cannot summon during this period.)
-The Imitation spell now affects normal enemies.
-The Hush spell is now more effective on normal enemies.
-Load times shortened (PS3 only).
-Calibrations no longer saved each time before the title screen.
-Fixed issue causing map name listed on save data and actual map name after loading to not match.
-Made it possible to skip the ending sequence the 2nd time through and beyond.
-Removed the blur effect used when looking through the binoculars.
-Rouge Water, etc.: Fixed issue causing the user not to recover spell usages for spells only able to be used once.
-Made Old Iron King's Crown's effect function consistently throughout the game.
-Adjusted price for Crown of the Ivory King, Ivory King Armor, Ivory King Gauntlets, Ivory King Leggings.
-Fixed Issue whereby the sign in the Iron Keep was not displayed as intended once the player spoke to Lucatiel of Mirrah in Harvest Valley.
-Corrected issue whereby users could not use Bonfire Ascetics at Undead Crypt Entrance Bonfire.
-Adjusted timing for Licia of Lindeldt to become the player's enemy.
-Adjusted conditions for lighting Majula map from "Defeat Nashandra" to "Defeat Throne Defender and Throne Watcher."
-To prevent invasion after defeating area bosses, made the Human Effigy effect function in this situation automatically.
-Made it possible to get the reward items after defeating area bosses even if your inventory is full at the time. (Items will drop in front of the player.)
-Made it possible to get the reward items after using Crushed Eye Orb and defeating Licia of Lindeldt even if your inventory is full at the time. (Items will drop in front of the player.)
-In Black Gulch, made it possible to receive Forgotten Key after defeating a Giant when the player has 99 Souls of a Giant.
-In Grand Cathedral, made it possible to still receive the item you are supposed to get when talking to Alsanna, Silent Oracle even if your inventory is full.
-At the Ending, if the player has fulfilled the conditions to receive Illusory Ring of a Conqueror and Illusory Ring of the Exalted but their inventory is full, made it possible to receive the rings properly. (Players will receive the rings as soon as space is opened in their inventory.)
-Adjusted rewards in online play:

(Normal Online Play)
-Host vanquishes invading dark phantom or arbiter spirit: Human Effigy
-Host vanquishes a dark phantom summoned through red sign: Human Effigy
-Host vanquishes invading grey spirit (Bell Keeper): (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
-Vanquish host you invade at the covenant "Rat King" area: Added Smooth & Silky Stone in addition to Pharros' Lockstone

(Covenant "Blue Sentinels")
-Vanquish dark phantom when summoned as help by a Way of Blue host: Devotion to covenant up +1.

(Covenant "Rat King")
-Vanquish client summoned to Rat King area: Added Smooth & Silky Stone in addition to Pharros' Lockstone.

(Covenant "Bell Keeper")
-Vanquish host when invading as grey phantom: (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.

(Covenant "Pilgrims of Dark")
-Host vanquishes abyss spirit in Dark Chasm of Old: added Human Effigy to Bonfire Ascetic.

(Covenant "Brotherhood of Blood")
-When invading, vanquish Blue Sentinel summoned as help: Devotion to covenant up +2.


System Requirements
MINIMUM:
OS: Windows Vista SP2, Windows 7 SP1, Windows 8
Processor: AMD® Phenom II™ X2 555 3.2Ghz or Intel® Pentium Core ™ 2 Duo E8500 3.17Ghz
Memory: 2 GB RAM
Graphics: NVIDIA® GeForce® 9600GT, ATI Radeon™ HD 5870
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 12 GB available space
Sound Card: DirectX 9 sound device
Additional Notes: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended

RECOMMENDED:
OS: Windows 7 SP1, Windows 8
Processor: Intel® CoreTM i3 2100 3.10GHz or AMD® A8 3870K 3.0GHz
Memory: 4 GB RAM
Graphics: NVIDIA® GeForce® GTX 750 or ATI Radeon™ HD 6870 or higher
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 15 GB available space
Sound Card: DirectX 9 sound device
Additional Notes: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended


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Dark Souls II: Scholar of the First Sin (2014) PC (Steam-Rip)

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Dark Souls II: Scholar of the First Sin (2014) PC (Steam-Rip) screenshot
Dark Souls II: Scholar of the First Sin (2014) PC (Steam-Rip) screenshot
Dark Souls II: Scholar of the First Sin (2014) PC (Steam-Rip) screenshot
Dark Souls II: Scholar of the First Sin (2014) PC (Steam-Rip) screenshot

All Comments

Just the original game patched to 1.10, cal. 1.13. It's just that Scholar of the First Sin will also use patch 1.10. Nice upload, despite the misleading title. Game runs fine.
be wary, release date for this DLC is not even announced yet and there's no other scene release. looks like BS
It's out already.
i'm guessing it's just the console versions that is a whole new package and not just a DLCpatch since we already got the improved higher res graphics for PC...?
is it compatible with NosTeam save files ?