Crypt of the NecroDancer is a hardcore roguelike rhythm game. Can you survive this deadly dungeon of dance, slay the NecroDancer, and recapture your still beating heart? Or will you be a slave to the rhythm for all eternity?
Move on the beat to navigate ever changing dungeons while battling dancing skeletons, zombies, dragons, and more!
Groove to the game's epic Danny Baranowsky soundtrack, or select songs from your own MP3 collection!
Play with keyboard, controller, or even a USB dance pad!
v0.399:• Added new boss battle: Coral Riff! • Added two new characters: Melody and Dorian! • Added three new NPCs: Shriner, Pawnbroker, and Conjurer • Added three character options: Random, Deathless, and All Characters • Made holster use LEFT+RIGHT slot, so you can now store weapons in holster for future throwing • Added new voiceovers for Aria, Melody, and Dorian • Added an option to enable VSYNC • Game now automatically pauses when minimized • Reduced Dagger of Phasing damage to 2 • Made Dagger of Frost do piercing damage • fixed issue where killing shopkeeper would affect run RNG • fixed issue where some characters would die when entering DDR mode • fixed crash when player 2 steps on single player mode stairs in lobby • fixed crash from using invisible 'prev page' option in level editor • fixed issue where you could stall by pressing both a direction and the alternate binding for that direction• Made the game default to Bard for debug builds, since he’s much easier/faster to test with • made distinction between phasing and piercing weapons • fixed issue with leprechauns moving while doing their disappear animation • fixed crash bug in input class related to custom key bindings (could be the cause of some of the crashes on startup?) • made giant armadillos able to destroy all destructible wall types • made it so enemies killed by traps don't count towards spell cooldowns • made barrels/crates not count for ring of courage, blood weapons, spell cooldowns, etc • fixed bug where bomb traps were disappearing from level editor levels • took holy water & boots of lunging out or Dove's item pool • fixed bug where Aria wouldn't die from missed beat in training mode • fixed bug where arena items could disappear if a shrine was used on the same level • fixed bug where teh urn would not collide in certain situations after having been dropped down a trapdoor • fixed bug where fear would persist across levels • fixed bugs where minotaur would sometimes charge incorrectly • added downloaded_mods folder to try to prevent re-publication of mods • hide confusion particles if you die when confused • fixed bug that sometimes allowed 2 chests (one normal, one mimic) in one level in hardcore • made diamond dealer's items not refresh until one is bought • added glass jaw to shrine of glass and scroll of need effects • made Eli unable to kick bombs that are inside of walls (with ring of phasing) • made it so thrown weapons and rifle shots can aggro shopkeepers • made purple scroll drops deterministic • made armadillos not charge until the beat after they've been visible • made all mimics damageable by bombs even when stealthed • added Hephaestus art • fixed bug where urns can get stuck in walls in boss level • fixed bug where janitor wouldn't remove an item from the pending spawn item pool • fixed bug where frost and knockback weapons were also affecting holy water, boots of pain, etc. • fixed a few erroneous item pool items • fixed bug where things like golden lute could be generated by scroll of need, transmuting, etc. • fixed bug where large enemies could open a metal door and then move again on the next beat • made enemies that move through walls still seek if player is in walls • fixed bugs with wraiths + earthquake/freeze spells • fixed issue where wraiths could spawn too close to player after shrine of war • made wraiths unable to spawn in secret shops • fixed bugs with Dove getting hit while submitting scores, and not unlocking zones properly • fixed bug where rook could castle without the king • Tweaked some character select stair text • fixed banshee audio bug • fixed bug that could cause score message to persist and enemies to not move • Fixed the monkey code so that Render+Update are always called at the same time on Mac+Lin • Added new travel rune images for the added NPCs • Added hammering sound for Hephaestus • added code to pause the game when the window is minimized (should work with mac/linux too I think) • moved frame capturing for post-death replay into C++, hopefully will reduce GC time • Fixed crash bug with Ring of Charisma and non-sale shrines • Made Dorian not leap in the lobby • Fixed issue where Dorian and Eli were not animating to the beat properly • fixed issue with freezes/stutters after dying or completing a run • made shriner lock player in his room after summoning dragons • fixed bug where shriner dragons were being counted as minibosses for unlocking exit stairs • fixed bug where shriner dragons could get spawned outside the shop walls • fixed crash bug when you start a throw, then swap weapons, then move • made Melody able to gain health • removed ring of courage from Melody's item pool • fixed bug where deep blues wasn't castling anymore • made glass shovel able to dig through 1 shop wall, then break • fixed bug where flawless victory achievement was unlocking for any character • fixed bug where teleporting into the boss room could keep music muffled • fixed bug with trapdoor when landing on stairs on last beat of song • Fixed bug where some seeds with potions on 1-1 would not have a shriner cracked wall on 1-1 • When dragons appear after bombing shriner, they now drop no gold • Gave Melody 2 hearts by default and Cadence and Bolt 3 • Reduced chance of finding Golden Crossbow in blood shop • Fixed bug where freeze spell could make Pawn Shop inescapable • Made pawn shop not give you a dagger or basic shovel when pawning those slots. It was exploitable via transmogrify to get gold repeatedly • Made it so Melody’s attacks don’t work while inside a wall with Ring of Phasing • Fixed bug where freezing during the Coral Riff fight could cause a crash • Made glass shrine not turn Dorian’s armor into glass • Made Shrine of Phasing revert Melody + Dorian to their initial builds • Made Shrine of Peace give Melody 2 heart containers • Adjusted the locations of post-boss Flawless Victory chests, so they are easier for Dorian to work with • Made it so that you can only use one Shrine from the Shriner, and you can bomb the shrine you’ve “purchased” afterward, if you wish • Added Coral Riff to bossmaster • fixed bug that was causing locked chests to generate gold in non-hardcore mode • fixed bug where some custom music songs weren't generating a trapdoor when the song ends • made freezing cancel knockback effects • made spells visible while cooling down (took away pie)
System Requirements:
MINIMUM:
OS: Windows XP, service pack 3
Instructions:
Download.
Open file.
Choose install location.
Install. (The installer closes by itself.)
Use shortcut on desktop to play
Do not forget to add an exception to your antivirus (if required)
Block all game executables in your firewall
Enjoy and Please Seed!!
If you like the game, support the developer, buy it!
http://store.steampowered.com/app/247080/
Source : small-games.info