Changelog:
Resolved several issues with dungeon pathing Enhanced dungeon generation overall with some more variety and more interconnectedness Resolved issue with item locking not working on clients properly Resolved issue with jump bonus gained from "On Jump" equipment attribute and "Speedster" dungeon modifier not working on clients Resolved issue with stacking to nearby chests not updating the toolbar Resolved issue with consuming the last of a locked item leaving the item slot locked in the inventory Resolved issue with character getting into a bad inventory bag state and not being playable anymore Resolved issue with Battle Ranseur permanently giving character Attack power Resolved issue with Paralyze status effect breaking some monsters and bosses Switches now always appear on the front layer Resolved issue with placed items claiming to be in the original position even after they have been moved (such as treasure chests) Resolved regression with character creation not working right since modular animation change Resolved regression causing launching Crea on OSX to just get a black screen Added mention of increased block placement reach for Pickup Reach Boost Animals are now always level 1