Changelog:
FeaturesAdded item sorting and inventory stack nearby Added ability to lock inventory item slots to keep them from being sorted and stacked Added support to quick transfer items to and from merchant Huge rework of data syncing for multiplayer Trees, plants and remna fountains now simulate time passed while it was unloaded (no more leaving and coming back to saplings)ChangesReplaced "Deposit" treasure chest option with "Sort" Changed all LV+ variation item recipes to be learn through the scroll instead of having to research them individually Expanded Treasure UI view size some Do not flash menu items when it is already open Only have thick moss grow on natural stone (not stone brick) HP and SP now stay at the same percentage when switching loadouts (Tab) Added Poison Spear Scroll to Zabis horde realm loot pool NPC names are now localizable Removed white boarder on Lorumite Wall icon Added automatic image redirection for images in the coremod directoryBug FixesResolved issue with client being able to levels skills at lower levels than they should Resolved issue with storm skills (Windstorm) not working in multiplayer Resolved issue with water not being animated on clients Resolved issue in multiplayer that would cause other players to be invisible Resolved issue causing multiplayer sync slowdown Optimized data sent to clients Resolved regression issue with grappler being invisible on clients Resolved issue with some bosses being invisible in multiplayer Resolved multiplayer issue with other players sometimes being invisible Smoothed out grappler on the client so it is not nearly as jumpy as before Show Light Orb cooldown on client Properly limit sell shop to 12 items Fixed some issues with Falxian Altar Added missing description for Magic Boost status effect Resolved issue with items on quickbar not having a cooldown on the client Resolved issue with items on the shift + quickbar not updating with to how many items are in the inventory Resolved issue with illusory gear not resetting veil timer properly and automatically reapplying veil when it is removed Resolved issue with chest's inventories not being synced properly anymore in multiplayer (regression) Resolved regression where using a grappler or Beam spell would result in a crash on multiplayer Resolved issue with player animations on clients not playing correctly (usually showing multiple arms) Resolved (mostly) issue with client getting stuck in edge grab animation on server Resolved issue with some spawners during world generation being overleveled for the region they are in Prevent HP regen during Nullify Heal dungeons Fixed issue with Berserk skill SP tick triggering every 1 second instead of every 3 secondsPotentially resolved one of the cases where dungeon generation would result in an incompletable floor Resolved issue with Light Orb not following the player to new realms Fixing Wand Proficiency level descriptions Resolved seemingly random crash caused by foliage growing Resolved crash when renaming a treasure chest and quickly leaving the chest